A Plague Tale: Requiem is the new sequel to the journey of siblings Amicia and Hugo from developer Focus Entertainment, who released the game on October 18, 2022. This time, our heroes are heading south to start a new life surrounded by healthy people and help Hugo solve his problems with the curse.
Passage of 10 part of the bloodline in A Plague Tale: Requiem.
In the passage of part 10, our heroes will fight bandits and control rats. Let’s open the big gate in the building with the candlestick. Let’s find a secret passage to the fortress when the bandits raised the gate.
In search of a clue to Hugo’s dreams, brother and sister meet Sophia again. In the heart of the island, they discover a map with the symbol of the Order. With the help of the found map, they get to the sanctuary, which previously belonged to the college of alchemists. There they become witnesses of a pagan rite, which is carried out by the count and his wife in the hope of becoming the parents of the Child of Embers. Also, Amnesty and Hugo learn of the existence of Balicios, the former bearer of the Macula. His protector Elia was torn from the child and imprisoned in a fortress. Now the de Runes are on the heels of their predecessors in the hope of saving Hugo.
Part 10 begins with the opening of the gate, after the disappointment received from the explored castle in the mountain. Since our heroes could not find what they were looking for, but received a small piece of information, they will have to continue new searches. During the dialogue, Amnesty invites Hugo to go to the tower, where they plan to find new clues.
“Find the round tower” task in A Plague Tale Requiem.
Having gone outside the gate, we find ourselves in an open world, you can explore all possible places along the way to find valuable items. Our main task will be the tower, but first we need to visit the secret place, which was found with the help of statues in the form of birds.
Having come to a place where a map of stones is drawn on the floor, you need to carefully examine it. Our heroes themselves will help give a hint that you need to look for a round tower. After the dialogue, we leave the secret location and immediately run towards the collapsed tower. From the map you need to go to the right side, to the market, a tree with ribbons. Further behind the market, near the mills, on the left side there will be the same tower that our heroes are looking for.
The task “Find a way to the fortress”, in the game A Plague Tale Requiem.
The gates in the tower are locked, to open them you need to go a little to the left and jump into the window. Explore a new place, collect valuables and go up to the second floor. On the second floor, there will be a hole in the wall through which you can shoot a stone at the door. After the shot, the door should open, we go down and go into the tower through the door.
“Find the fortress” task in the game A Plague Tale Requiem.
Having descended from the mountain, from the round tower, our heroes continue their search. Along the way, a new difficult obstacle is encountered, where Amnesty must lower the bridge with the help of a crossbow. Near the bridge there is a bar with a rope, you need to approach the bar and shoot at the white part of the bridge. After the hit, a hook with a rope will fly out, which you can then pull towards yourself and the bridge will break.
Slave Camp:
Having reached the first place with people, our hero needs to prepare for tough resistance. Immediately after jumping off the hill towards the bushes, Amnesty falls through the floor and ends up with a bandit. During the fight with the bandit, Amnesty needs to grab the stone from the right, hit it with the stone, and then push it into the fire.
-
1 plot.
We leave the room with the bandit and go straight into the bushes, where Sofia and Hugo are waiting for us. Almost immediately, a bandit with a shield will come out of the building. You need to wait until it passes a little, and then throw a stone at the head. In a few seconds, another bandit will appear on the roof, he must be eliminated in the same way, by shooting a stone in the head.
We set fire to the grass on the left, with the help of Sophia. The third bandit who conducts the inspection should come up, he will leave the same door as the first with a shield. We eliminate the third bandit with the same stone in the head. The path is free, you can go to the first house and see all the places to collect valuables. Having collected everything available, you can go outside.
-
2 plot.
After jumping into the grass, we will meet a bandit in an iron helmet. It is useless to fight him with stones, you need to use a pot of fire or distract with the help of Sophia. First you need to move to other bushes, eat up when the bandit goes the other way. Then set fire to the bushes from which they started by jumping from the building. After that, you can go to the tower to the right side.
-
3 plot.
After examining the chest on the tower, you can start the next passage. We go out into the bushes, immediately attack the bandit with a spear by throwing a stone at his head and quickly move to the right side of the bushes. After neutralizing the bandit with a spear, another one with an iron helmet will approach. At this point, you need to throw a stone at the head of the bandit on the roof. At the same time, we do not touch the bandit in the helmet, he will have to leave.
-
4 plot.
We pass to the left side of the bushes near the building, to the side where the bandit in the helmet went. He will have to return, at this moment we set fire to the grass on the left side. The bandit in the helmet should go further to the left side. We need to go to the next bush and make a stone attack on the bandit on the roof. Then you can throw the “Pot of Fire” at the bandit in the helmet and go into the building.
We examine all possible places to collect things. We will need to stock up on ammunition. In one of the places in the building, you can find the “Bolt”, it will come in handy for attacking a bandit with helmets on his head. We approach the entrance through which we entered the building and immediately shoot the bolt at the bandit in the helmet.
-
5 plot.
We return to the place of the beginning of the exit from the tower and head to the right side. There should be one helmeted guard on this side. We need to go unnoticed to the right side to the second floor. On the second floor there will be a pot that can be safely used against a bandit in a helmet and eliminate him. All locations must be cleared, we examine all possible chests.
We open the locked door.
Opening the door, which is supported by a wooden beam with the help of improvised means, will not work. To open it, you need to go up to the second floor of the neighboring building and interact with the rope rack with a hook. With the help of a crossbow, we shoot a rope with a hook at the top of the beam, which rests against the locked door.
We open a large door in the building.
After a fight with the bandits, Amelia, Hugo and Sophia manage to open the locked door and enter the ruined building. We need to go through a large gate in a building that is closed and cannot be opened in a simple way. Next to the gate is a lever in the form of a steering wheel that raises a large candlestick to illuminate the room. Only in our case, this candlestick will have to open a large door.
So, we need to first raise the candlestick to a certain height, and then shoot a hook with a rope from a crossbow. Amnesty and Hugo can go to the lever and raise the candlestick to the right height, but they won’t be able to shoot. Therefore, we ask Sofia to interact with the lever, and Amnesty and Hugo need to stand on the second floor and prepare for the shot. We shoot at the right place and pull the candlestick with the rope towards ourselves, let it go and the doors open.
Fights with bandits near the castle:
Opening a large door, our heroes continued on their way. On the way we met the leader of the bandits and saw the execution of people. Hugo could not stand the things he saw and hastened to use his abilities. But, only the performers managed to be hit, the main bandit had already left. After that, small disagreements began between the heroes, after which they quickly reconciled.
-
1 plot.
On the right side is a bandit in a helmet. You need to go into the bushes on the left and first eliminate the bandit with a stone in the doorway. Then you can deal with the bandit on the right. First, we throw a stone into the pot, and then we set fire to the bandit in the helmet. Other bandits will have to approach the scene to inspect the body. Having turned all these actions, you can inspect the chest on the left.
-
2 plot.
We go into the building to the right of the chest, go straight and immediately go into the bushes. There should be 2 bandits on the left, one with a shield, the other with a helmet. We are waiting for them to leave and can safely take the items on the right side and the bolt. switch to the crossbow and select the bolt, after a while the bandit will come up. We try to shoot him in the body part.
After eliminating the bandit with the shield, you can go into the building and take the pot. We go back out of the building, there should be a bandit with a shield nearby, we eliminate him with a stone in the head. We return behind the fence and wait for the bandit in the helmet, they prepared a pot of fire for him. He must leave the building where the bandit with the shield was. While the bandit in the helmet comes out, you can quickly eliminate the ordinary bandit on the right side with a stone.
-
3 plot.
We leave the building where there was a bandit with a shield and head to the left side, towards the wagon. We try to stick to the leftmost side. There will be a destroyed building without a roof ahead, we eliminate the bandit with a stone. We pass further, in the next building the bandit will be on the upper part on the right. You can eliminate the bandit at the top with a stone. We eliminate the bandit on the bridge with a pot of fire.
We find the way to the fortress.
The bandits managed to close the gates and therefore it will not work to get into the fortress through the front doors. Having eliminated the bandit on the bridge, you can safely inspect the territory and collect valuable items. The nearest passage is on the left side closer to the river. To do this, move the log and go into a narrow passage.
“Cross the Courtyard” task in A Plague Tale Requiem.
Our heroes are at the very top of the wagon, everything around is teeming with rats. To open a safe area of \u200b\u200bthe territory you need to light a fire. We select bottles with fire and throw them into the coals. Sophia will come to the lit fire. With the help of Sophia, you can pave the way and go to the next fire or fire.
In the center there will be a bunch of sticks that you can take and set on fire, used as a torch. With the help of such torches, you can go around the entire territory and collect valuable items. Directly, where there is an entrance to the building, you can find a bolt.
To go through a difficult area with rats, you need to pave the way in the direction of the escape of the bandits. To do this, we stand near the fire, where there is a bunch of sticks. We prepare the weapon, we need a pot with a mixture to extinguish the fire. We throw such a pot on the ground, which the bandits set on fire and continue our journey towards them.
The task “Get to the courtyard”, in the game A Plague Tale Requiem.
-
1 plot.
On the right there will be a bandit who is squatting and doing something, we do not touch him yet. We start with the most difficult bandits, which are on the right. These are the Shield Bandit and the Helmet Bandit, they can be eliminated with a single pot of fire. You have to wait until they get together. Then a bandit in a helmet should come up from the side we came from. We eliminate the next bandit in the helmet with the help of a crossbow.
-
2 plot.
We go down and immediately eliminate the bandit in the helmet with the help of a crossbow. The bandit on the right can be hit with a crossbow or rats. One bandit is right behind the fiery fence. It can be eliminated by extinguishing the torch and the fire fence, and then by rats. To go to the other side, we use sticks as torches, which are located in the same building.
-
3 plot.
You need to light a lamp on the building, and then move with the help of Sophia. Just point her to the right side of the lights and move forward. You need to go to the second floor of the destroyed building, where the bandit is located. We deal with the bandit and follow to raise the gate.
-
4 plot.
After opening the gate, 2 more bandits will appear, which you just need to put out the torches. One bandit’s torch will explode and a large ring of fire will appear on the ground, which will enable a free path.
Survive the Assault mission in A Plague Tale Requiem.
Having opened the gate, our heroes enter the chapel, where they learn one more detail about Elia. Having examined the sacred place, the heroes continue their search. They find a ring that is under a stone and a secret message. Having gone a little further, the leader of the bandits attacks our heroes and tries to persuade Hugo to join him, but Sofia kills him.
After the battle with the leader, bandits appear. You need to try to fight off enemy attacks and use suitable weapons. It is advisable to use a bolt on a bandit with a shield, and pots on bandits in helmets. As a result, you need to defeat about 11 bandits.