Baldur’s Gate 3 Bard subclasses with boosting characteristics and races Hyde

Baldurs Gate 3 is made in the genre of tactical strategy and RPG, where characters can move freely around the map. At the same time, the combat process itself takes place in a tactical mode, the heroes move within a certain area in turn. Players will have to assemble a good squad and go in search of answers related to the parasites that attacked our hero. Baldurs Gate 3 was developed by Larian Studios.

Baldurs Gate 3 has a slightly complicated character customization scheme. By choosing a character, starting from the class, you can choose a race for him. Or choose a character based on race, and then decide on the class. However, not all classes are ideal for the selected character of the corresponding race. Classes allow you to determine the tactics of combat operations, since each class has its own abilities. As for race, this is where you can increase the features of the character.

The features of the class “Bard” are presented, with pumping characteristics. Subclasses and their purpose are described. Appropriate tricks and spells for starting the game “Bardom” are suggested. As well as suitable races for the Bard class. The available information will help you quickly understand the class and decide on the proposed subclasses.

Features of the class “Bard”, in the game Baldurs Gate 3.

The Bard class is the only musician among other classes where music can inspire and inspire characters. At its core, Bard is a support type character with good offensive capabilities. In some cases, it can fulfill social directions, such as profitable trading, successful dialogues, and attracting the attention of neutral characters. And also, the ability to produce a “Short Rest”, which allows you to charge some spells. These features will greatly simplify the passage in some parts of the game. In addition to all of the above, the “Bard” can have the “Sleight of Hand” ability, with which you can open locks and steal things.

The main characteristic is “Charisma”, which is desirable to pump to a decent level. Secondary stats in importance are Endurance, Agility, and Wisdom. The Agility stat is useful for successful attacks with simple ranged and melee weapons. At the same time, the “Wisdom” characteristic may be required for some spells that the “Bard” has. But the characteristics “Intelligence” and “Strength” are not very necessary for the class “Bard”, if only “Strength” is considered to increase wearable items.

In terms of attacking capabilities, there is a whole range of tactical actions, you can use short-range and long-range weapons, as well as cast level 5 spells. If you try, then in the spell book you can collect such spells that attack in the area and allow you to increase the chances of winning. Depending on the development, the Bard may even have the ability to summon creatures to the battlefield, thereby increasing his combat ability.

Distribution of attribute points for the class “Bard”, in the game Baldurs Gate 3.

To increase the effectiveness of “Bard”, you need to pump “Charisma” to 17 points, this will allow you to use bardic spells, trade profitably and conduct successful dialogues. Further you need to decide what is more important for you, stay on the battlefield longer or better attack the enemy. We suggest increasing attacking moments and pumping “Agility” by 15 – 16 points, it is more efficient to fight with melee and ranged weapons. Depending on where the combat position will be, the first or second row, you need to distribute the points of “Stamina”. In our opinion, “Bard” has the main position in the second row, so you can pump “Endurance” up to 14 – 15 points.

Minor or not-so-important stats like Strength, Wisdom, and Intelligence need to be considered. The characteristic “Strength” can be considered, if the “Bard” has to wear a lot of things, you can pump up to 8 – 10 points. “Wisdom” will be needed for some spells, if such spells are used, then it is also desirable to pump. We pump “Wisdom” from 8 to 10 points at the beginning of the game, in the future it is desirable to increase it. But the characteristic “Intelligence” is not needed at all by “Bard”, we put 8 points.

It is important to note that the Bard is good at ranged attacks if you select the appropriate College of Swords subclass. At the same time, spells can also, and may have to, be used. Therefore, it is advisable to start increasing the “Wisdom” characteristic from level 6 – 7 and up to at least 14 points. Thus, it will be possible to increase the effectiveness of the spells “Humanoid Paralysis”, “Planar Servant”, Monster Paralysis” and “Humanoid Subjugation”.

Desired tricks when setting up “Bard”, in the game Baldurs Gate 3.

At the start, you can choose 2 tricks from the available 8 pieces. All tricks are very interesting and have their own meanings. You need to choose based on the available characteristics. If you decided to pump the “Wisdom” characteristic, then you can take “Stinging mockery”. If “Wisdom” was not pumped, then it is advisable to choose tricks without checking “Test”. Thus, the effectiveness of military operations will increase markedly.

We propose to consider the focuses on weapons, “Friendship” and “Small Illusion”. “Friendship” will increase the chances of successful dialogues with neutral characters. This can help in a playthrough where the characters have a high level of charisma. Thus, it is possible to overcome and pass the test with less “Charisma” than a neutral character. As a result, the Friendship focus allows you not to pump the Charisma characteristic more than 16 points, but to spend points on other important characteristics. And the “Small Illusion” is designed to distract opponents and attract them to the specified place.

Desired starting spells for the Bard class in Baldurs Gate 3.

When choosing spells, you also need to build on your preferences in the game and tactics on the battlefield. We suggest considering the following spells: “Healing Word”, “Sleep”, “Fairy (Fairy) Radiance” and “Scooter”. With the help of the “Healing Word” we restore the health of the characters. “Sleep” is needed to temporarily disable hostile creatures within up to 24 health, you can send several opponents to sleep. “Fairy (Fairy) Glow” unlocks invisible creatures and increases advantage on attack rolls. “Skorokhod” will be needed to increase the range of movement. Thus, you can win back the initial position with tactical actions using spells.

The race for the class “Bard”, in the game Baldurs Gate 3.

When choosing a race for the “Bard”, you need to build on the characteristics of “Dexterity”, “Stamina”, “Charisma” and “Wisdom”. The main playing characteristics are “Dexterity”, “Charisma”, which races can try to supplement. But, “Wisdom”, this is a secondary characteristic that affects the work with spells and in some cases is not particularly useful.

  • Race “Elf” and “Half Elf”, under the race “Forest Elf”.

When selected, “Bard” gains melee and ranged weapons, Night Vision, Fey Legacy protection, and increased movement speed by +1.5 meters. Thanks to the bonus from the Elf race, you can slightly simplify the passage of the game and make the Bard a little more effective. At the same time, the “High Elf” does not fit the race, because of the requirement for “Intelligence”.

  • Race “Tifling” with any under race.

The Tiefling race allows you to get Night Vision and Infernal Protection, where the character takes only half damage from fire. From under the races, the Tiefling of Mephistopheles and the Tiefling of Zariel will do. In the first case, “Mephistopheles’ Tiefling”, we get a “Magic Hand” with the requirement of “Charisma”. And in the second case, Tiefling Zariel, the Traumaturgy focus allows you to increase your advantage on Intimidate and Execution checks. For our “Bard”, listed under the races, and the Tiefling race itself is suitable, since there is a sufficient amount of “Charisma”.

  • Race “Drow”.

The Drow race should be taken for “Enhanced Night Vision”, where you can see up to 24 meters in the dark. And also for the sake of “Weapon Training”, which makes it possible to use “One-Handed Crossbows”. In this case, you need to upgrade “Bard” with the subclass “College of Swords” and get the opportunity to carry two weapons. You get a “Bard” with two crossbows, which will deal a decent amount of damage while at a distance with the enemy.

Subclasses of the class “Bard”, in the game Baldurs Gate 3.

Subclasses for “Bard” allow you to significantly change the further tactical actions of the hero. Moreover, there may still be some problems in terms of pumping characteristics. Since there are classes in which it is desirable to choose spells where there are Wisdom test checks. To increase the effectiveness of such spells, it is desirable to pump Wisdom well, and this will already make it a little more difficult to develop other characteristics. It should be noted that all the available subclasses of the “Bard” are quite interesting.

  • Subclass “Knowledge College”.

When choosing the subclass “College of Knowledge”, our “Bard” is immersed in the study of magical abilities and gets the opportunity to draw knowledge from different sources. The received “Gift” is able to bewitch noble listeners and opponents. The peculiarity of the subclass “College of Knowledge” is the ability to choose any 2 spells from any class. At the same time, the selected spells should not exceed the level of permissible spells of the Bard. You can also choose three additional skills to choose from, so the hero becomes one of the most skilled and can pass difficult tests.

The College of Knowledge subclass grants the ability Sharp Speech or Sharp Words, which can thwart attacking opponents and impose a penalty on them. In this case, the enemy will deal less damage or the attack will miss. A miss can happen if the penalty significantly reduces the characteristics of the opponent. At the same time, the Sharp Words ability can even work in the interests of an ally so that the enemy’s attack is not successful. It is advisable in the “Response actions” tab to check the “Ask” box on the position of the “Response words” ability.

  • Subclass “College of Courage”.

Heroes from the College of Courage travel the world to see and sing of great events. Keep the memory of the heroes of the past and inspire the heroes of the future. Once selected, “Bard” gains “Battle Inspiration”, which is stronger than the regular “Bard Inspiration” and has the ability to improve as the hero levels up. The skill “Combat Weapons” and the ability to wear medium armor and shields also appear. These moments significantly increase the survivability of the Bard in battles.

In general, as the College of Courage subclass progresses, good spells will be available for selection. If you have Wisdom pumped, then you can safely take spells with the Wisdom test. There will be a sufficient number of such spells, requiring a Wisdom test. For example, a 4th-level spell “Confusion”, which can intoxicate a group of creatures, is very necessary. Or “Monster Paralysis”, with which you can paralyze a creature and within 3 meters of it always deal critical damage to enemies.

The College of Courage subclass is designed to increase the effectiveness of support. Since already at level 5 there will be a “Source of inspiration”, which allows you to restore the cells of “Bard inspiration” after a short and long rest. As well as Improved Bardic Inspiration, which increases the effectiveness of Bardic Inspiration. Upon reaching level 6, “Bard” gains another additional attack. In further pumping, “Bard” may receive a summoned companion “Element Alya”.

  • Subclass “College of Swords”.

The subclass “College of Swords” opens up opportunities to become an experienced warrior of a different plan, from melee to ranged combat. Weapon attacks become primary and thanks to the College of Swords subclass, you can attack multiple targets at once. Thus, “Bard” becomes an excellent warrior fighting with different types of weapons. Strong 5th level spells appear at later levels and this is another interesting feature. As a result, the College of Swords subclass makes it much easier to fight enemy shooters and enemies that stand nearby.

As Bard progresses, the College of Swords subclass will have a number of interesting features, such as Extra Attack, Combat Style Selection, and the ability to wear medium armor. Depending on the tactics of the game, the “Combat Style Selection” allows you to make the “Bard” even stronger. For example, “Fight with two weapons” significantly increases damage, and if you add the “Trait” “Both hands”, then the effectiveness increases. Since the second hand is not penalized by the “Feature” “Both Hands”.

Conclusion on the class “Bard”, in the game Baldurs Gate 3.

At first glance, it seems that “Bard” is not a good offensive fighter, and his main role is to support allies. And it is, the support of the allies is really at a normal level, thanks to the “Bardish Inspiration”. Well, he copes with social tasks easily, merchants have favorable prices and successfully pass dialogues with neutral characters. In addition to all of the above, “Bard” adequately fights against opponents. But dignity in battles depends on the correct pumping of characteristics and the correctly selected subclass for the available characteristics.

For example, you can increase your effectiveness in combat without additional complications by using the College of Swords subclass. To do this, it is enough to pump the characteristic “Dexterity” and even not affect “Wisdom”. This alignment is very suitable for beginners who have not yet delved into the nuances of the game Baldur Gate 3. Although, “Wisdom” will be required for the effectiveness of the spells “Humanoid Paralysis”, “Planar Servant”, Monster Paralysis” and “Humanoid Subjugation”. If such spells are not useful, then you can safely limit yourself to simple pumping and playing with the College of Swords subclass.

Explanation of the best subclass for the Bard class.

In our opinion, the easiest subclass to use is the College of Swords subclass, as it has enough stats for Agility, Endurance, and Charisma. This makes the game very simple and the battles fast, thanks to the ability to attack two enemies in one turn. But the subclass “College of Courage” and the subclass “College of Knowledge” are a bit complicated, since you have to act tactically, using spells. However, the College of Courage subclass and the College of Knowledge subclass may need to wiggle the Wisdom stat to increase the effectiveness of spells. However, the subclass “College of Courage” can be more interesting than the subclass “College of Knowledge”, due to the ability to summon creatures to the battlefield.