A character in the NetRunner class specializes in hacking attacks, using combat scripts to destroy mechanical opponents. The main weapon is the “Smart Weapon”, which is capable of independently finding enemy targets. Some weapons are capable of using homing bullets. The experience of breaking into a car followed by an explosion can be counted. That is, in order to speed up the leveling of “Skill” in the “Netrunner” category, you need to look for suitable targets, stuffed with implants and combat vehicles. You can also hack vending machines, which will give you some experience for leveling up. In addition to this, it is advisable to use “Smart Weapons”, which will allow you to replenish experience in the “Skill” “Netrunner”.
To speed up your leveling and play more efficiently, you need to level up your “Intelligence” stat and choose the appropriate abilities for your playing style. When pumping up the “Intelligence” characteristic, you will need to choose directions with the largest number of robotic places and actively use abilities.
The article suggests the most suitable characteristics and abilities for a character in the “Netrunner” class. You can familiarize yourself with the tactics of playing as a NetRunner. As well as other characteristics that increase the NetRunner’s flexibility.
The best abilities of the “Netrunner” in the game cyberpunk 2077 2.0.
As mentioned above, hacker attacks and good skill in using “Smart Weapons” are important for “Netrunner”. Therefore, it is important to pump up the “Intelligence” characteristic to level 20, this will allow you to open all branches of abilities. While pumping up “Intelligence”, the main tactics of the game will be hacking devices, attacks with combat scripts and shooting from smart weapons. At the same time, it is not always possible to comfortably fight with a large number of opponents and be in close combat. Thus, the appropriate distance for the hero is somewhere within the shooting range of the “Smart Weapon”. At the same time, “Combat Scripts” are more suitable for finishing off the last few mechanical enemies.
To increase combat effectiveness, it is advisable to upgrade other characteristics that allow you to fight at close range. These stats include Strength, Cool, and Reaction. It is advisable to stop at one thing and pump up to 15 points. Since you need to raise other important characteristics. In our opinion, the second most necessary characteristic is “Technique”, which allows you to increase the number of “Implants” and “Implant Limit”.
Abilities of the “Netrunner” in the game cyberpunk 2077 2.0.
The choice of abilities comes from the main characteristic “Intelligence” and tactical actions. In our case, the “Mono-String” is not used, since we are focusing on clusters of enemies with different types. addition, not all players may have the “Mono-String” and may use other weapons, such as “Mantis Blades”. our case, ability points were invested in “Smart Weapons,” but you can skip pumping them and invest them in another characteristic. For example, in “Technique” “Energy weapons”, “Strength” by pumping up “Shotguns” and others at your discretion. The fact is that “Smart Weapons” goes very well with “Combat Scripts”.
Characteristic “Intelligence” level 20.
1 branch of “Intelligence”, “Improving scripts”.
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Third Eye.
The third eye allows you to illuminate the video camera in passive mode. Allows you to reduce memory costs and the effect of scripts on the “Distract Enemies”, “Control Scripts” and “Spy Scripts” scripts through cameras. We also pump up “Dictionary Search” and “Explosion Threat”, which will reduce the hacking sequence by 1 unit and increase the explosion from a hacked device.
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Preparing scripts.
Increases the hero’s memory by 1 unit and prepares scripts for enemies of no more than 2 units per enemy. It is advisable to upgrade “Closed Loop” and “Feedback” to speed up memory recovery after sending scripts. The other two add-ons “Digital Counterattack” and “Copy-Paste” were not pumped up, since the same enemy “Netrunners” are rarely encountered.
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Accelerated preparation.
“Accelerated preparation” increases the cyberdeck memory capacity by 1 unit, reduces memory costs and increases the number of scripts by 1 unit. It also increases the speed of sending from the third script by 60%. Of the add-ons, we recommend upgrading only “Diversification” to reduce memory costs and open access to the passive ability “Retribution”.
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Retribution.
“Retribution” is a passive ability that is designed to restore health by 40 points per script. Since our “Netrunner” sends combat scripts to opponents from time to time, it will be very good to get the opportunity to restore health from this.
2nd branch of “Intelligence”, intended for “Combat scripts”.
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Optimization.
Allows you to increase the speed of memory replenishment by 35%. It is necessary to upgrade, as the branch opens access to combat scripts and other important improvements. Additionally, we pump up the “Local System” and “Subordination”. This will reduce the memory cost of the script and increase the effect of sent scripts by 100%.
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Professional hacking.
In the “Professional Hacking” ability, we pump up all 2 points to increase the speed of memory replenishment and deal more damage with scripts. Additionally, we invest points in “Overflow” to increase damage by 7% and the “Speculation” ability, which is needed to restore memory.
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Circulation.
It is advisable to upgrade the “Cycle” ability when the 3rd branch for “Smart Weapons” is upgraded. This will allow you to restore 2 memory units when neutralizing an enemy with a Smart Weapon. Moreover, if such an enemy was affected by a script, then you can restore an additional + 50% of the total cost. This will allow you to use scripts more often.
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Acceleration.
The Overclock ability increases memory recovery and increases damage by +10%. In addition to this, you can perform “Overclocking” if “Cyberdeck” is installed. But, when “Overclock” is activated, in excess of the memory limit, 10 units of health will begin to be taken away. We upgrade all additional abilities, “Sublimation”, “Power Surge” and “Black Magic”. “Sublimation” will allow you to restore the character’s health during acceleration, when memory is restored and will open up the opportunity to upgrade “Retribution”. “Black Magic” increases the damage of scripts during “Overclock”, and “Power Surge” instantly restores health by 5 units.
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Retribution.
The “Retribution” ability is unlocked after leveling up the “Sublimation” and “Diversification” abilities. After leveling up “Retribution”, the character will be able to restore health in the amount of 40 units for each script. This will significantly increase the character’s survivability in battles, but you will have to use combat scripts often.
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By-effect.
The “Side Effect” ability is designed to hit additional targets with scripts. Effective during the “Overclocking”, when several scripts were directed at one enemy, then some of the scripts can spread to a neighboring enemy. If you rarely use the “Overclock” ability because you don’t want to spend health on additional scripts, then “Side Effect” will not be particularly necessary.
2nd branch of “Intelligence”, intended for “Smart Weapons”.
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Auto hack
Allows you to hack cars from a distance, turn on alarms and control vehicles, with the possibility of using them as explosives. We pump it up and try to use it as often as possible. Hacked machines attract adversaries, making them vulnerable to subsequent attacks.
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Specialization.
The “Specialization” ability expands the capabilities of “Smart Weapons”, increases the targeting area and does not interrupt targeting while reloading. Thanks to this, shooting from Smart Weapons becomes much easier. Additionally, we upgrade the “Cold Calculation” ability, which allows us to increase the accuracy of the “Smart Weapon” by 2% and open the “Cycle”.
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Stable guidance.
Thanks to the “Stable Targeting” ability, you can carry two types of “Smart Weapons” in your pockets; when changing weapons, the targeted targets are not reset. This allows you to immediately begin attacks on enemies. It also improves the increase in the targeting area and the preservation of captured targets even when firing from the hip. Additionally, we pump up “Prismatic Guidance” and “Ultimate Speed”. In the first case, it is fashionable to track several targets at once, and in the second, the speed of bullets increases.
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Manipulation.
Manipulation makes “Smart Weapons” for an aggressive playstyle, where enemy targets are captured automatically and instantly. At the same time, it allows you to increase damage from “Smart Weapons” by + 25%. Thus, “Smart Weapon” becomes a very interesting thing with the ability to attack with combat scripts and further increase damage to enemies.
“Netrunner” combat tactics in the game cyberpunk 2077 2.0.
Before the battle, you can inspect the area for cameras, cars and other electronic gadgets. We start by hacking cars or cameras to distract opponents and make them more vulnerable. While the enemies are at a distance, we capture targets with “Smart Weapons” and shoot those who fall into the targeting zone. When the first opponents enter the action zone, you need to attack the targets with “Combat Scripts”. This will allow you to create interaction between scripts and Smart Weapons, which will allow you to increase health, increase damage and replenish memory.
Other abilities for the “Netrunner” in the game cyberpunk 2077 2.0.
Given that we have 56 ability points for stats (in version 2.0, +10 points in Phantom Liberty) and 70 points for abilities (+10 ability points in Phantom Liberty). We will have unspent points that will need to be invested in other characteristics and abilities. They can be invested in other characteristics and abilities. In our opinion, the second important characteristic is “Technique”, which it is advisable to pump up to the maximum. Other stats are Cool, Reaction, and Strength, which allow you to improve certain weapons and expand your combat tactics.
We pump up the “Cold Blood” characteristic to 15 points, this will allow you to deal additional damage from a hidden position and restore health. pump up “Reaction” to 9 points or 4 to get starting abilities and be more mobile. We pump up “Strength” to 4 points, this will make it possible to increase the character’s survivability. If you don’t like “Technique” and “Cold Blood”, then you can pump up “Strength” and “Reaction”. This will make NetRunner more flexible.
Characteristic “Technique” from 9 points or up to 20 points.
In the “Technique” characteristic, you can raise the “Implant Limit”, thanks to the “Rise of Cyberpunk” ability. Therefore, it is possible to pump up to 9 points; other points can be invested in “Strength” and “Reaction” by selecting the desired abilities. If you prefer a certain type of weapon or complement your fighting style. We suggest upgrading your “Technique” to 20 points in order to have the largest “Implant Limit”.
When you spend 9 stat points in “Technique”, other points can be allocated to “Strength”. This will expand the hero’s capabilities and make him “Solo”. But, in this case, you will not be able to get the largest “Limit Implant”. In this case, the hero will not be greatly improved by modules, but he will be able to work with shotguns and use different combat tactics.
2nd branch of abilities in “Technique”.
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Fine tuning.
“Fine tuning” makes it possible to increase implant modifiers by + 10% and reduce limit consumption for skin and skeleton. We upgrade additional abilities: “Rise of Cyberpunk”, “Security Chrome”, “Updating Drivers” and “Intelligibility”. “Rise of Cyberpunk” will increase the “Limit Implant”, “Protective Chrome” will reduce the damage received. “Driver Update” and “Intelligibility” will provide the opportunity to increase the number of modifiers and the right to select modifiers.
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Chrome license.
Thanks to the “Chrome License” you can increase your armor by 40 units, get an additional cell for the skeleton and increase implant modifiers. So we pump up all the additional improvements, “Versatility”, “Cyborgization”, “Internal Harmony” and “Guarantee”. All of the above improvements are intended for implants. For example, the “Versatility” ability will make it possible to install an additional cell in the palm.
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Real cyberpunk.
The “True Cyberpunk” ability allows you to increase the “Implant Limit” by another 50 units. But, with an increase in the limit, health will be taken away by 0.5% for each unit above the limit. Additionally, the character can go into “Rage” when in combat and increase the damage dealt.
1 branch of abilities in “Technique”.
Designed to increase the character’s survivability in combat. Allows you to improve the medications used in terms of recovery speed and increase the efficiency of health restoration. You can upgrade all the abilities from 1 branch or just a few, as we suggest.
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Ready for battle.
Increases the recovery rate of medicines and grenades by 5%. We are also pumping up additional upgrades, “Transfusion” and “First Aid”. “Transfusion” gives an improvement to increased health recovery with the last medicine by + 30%. “First aid”. Can increase the recovery rate of a medicine by 15% if only one medicine was used.
Characteristic “Composure” up to 15 points.
Leveling up “Cold Blood” is necessary in order to hack opponents from a safe and hidden position. This will allow you to remain undetected longer and continue to attack other opponents with “Combat Scripts”. The fact is that the number of attacks with a “Combat Script” is limited and you will have to spend some time preparing and attacking, and then recovering. Being in a hidden position, you can safely attack the first and second batch of opponents with scripts. In this case, you won’t have to worry about switching to another tactic at all.
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Cat’s paws.
Cat’s Paws allow you to increase movement speed and increase damage from a hidden position. Also reduces incoming damage if detected. We also upgrade additional abilities, “Small Target” and “Hide and Seek”. “Small target” is needed to increase damage when hidden and stationary. “Hide and Seek” allows you to compensate for damage by 20% if you attack opponents from cover.
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Ninjutsu.
Makes it possible to increase damage when shooting from a hidden position, increase the speed of hidden movement and accelerate while moving covertly. We recommend upgrading Death’s Walk to restore health and stamina + 15% after neutralizing an enemy from a hidden position. Death’s Walk also increases movement speed by +10% for 6 seconds.
Characteristic “Reaction”, up to 4 points.
In “Reaction” we slightly increase the character’s survivability and upgrade the “Evasion” ability. “Evasion” allows the character to become a difficult target for enemies, but this will require a lot of movement. Or, when a character is noticed, he will be able to get out of a difficult situation more easily. Additionally, we pump up “Muscle Memory” to reload weapons during acceleration.
Characteristic “Strength” up to 9 points or up to 15 – 20.
It is advisable to pump up your strength in order to restore health after a battle or using “Combat Scripts” beyond the norm. If you wish, you can upgrade several abilities for shotguns, which can be useful in close combat. But, for this you may need to redistribute the characteristic points at your discretion. In addition, Phantom Liberty has 10 more ability points, which allows you to upgrade some other improvements.
If you decided to pump up the “Strength” characteristic to 15 points, then it is advisable to distribute ability points to the first branch. The first branch opens up expanded options for weapons: shotguns, light machine guns and heavy machine guns. This way you can significantly simplify leveling up your skills in Solo and your character will become much more diverse and stronger. At level 20, you can upgrade your “Catalyst” to replenish medicine faster, but this is not necessary.
2nd branch of the “Strength” characteristic.
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Regeneration.
Regeneration makes it possible to slowly restore health in battle. Additionally, we pump up all the improvements or some, depending on your playing style. For example, “Alone in the Field” allows you to restore health if there are several opponents nearby, not always fighting with “Battle Scripts” when there are opponents next to the hero. Therefore, we offer “Running Up” and “Phoenix”, they are needed to restore health. “Dope” can increase damage by +100% for 2 seconds after using the drug.
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Adrenaline rush.
In a rush of adrenaline, you can increase your health reserves, increase health recovery from medications and other sources. And also get the “Adrenaline Rush”, where you can put an adrenaline shield on your character if you install the “Blood Pump” implant. This moment significantly increases the character’s survivability in close firefights.
1 branch of the “Strength” characteristic.
In the first branch, upgrade your basic abilities and some improvements of your choice, if you have any ability points left. Thanks to the abilities of the 1st development branch in “Strength”, the ability to effectively wield shotguns and machine guns will appear. And this, in turn, will significantly speed up the leveling of skills in Solo.
Conclusion on builds for “Netrunner” in the game cyberpunk 2077 2.0.
For the NetRunner, the key characteristic is “Intelligence”, thanks to which you can actively use “Combat Scripts” and hack computers. You can determine the second most important characteristic for yourself, in our case it is “Technique”. Since thanks to the implant you can significantly increase your combat potential. But in terms of “Cold Blood”, “Strength” and “Reaction” you need to think about it, as they give you the opportunity to own a different type of weapon. However, in version 2.0 there are slightly fewer development points by 10, which does not allow you to upgrade more important things.