Hello dear friends! More recently, on November 15, 2021, a new game about the investigation of Sherlock Holmes was released. The developers decided to start the story from the young age of Sherlock, during his return home to the shores of the Mediterranean Sea, where his mother died. Players have access to many different game tools, from free movement to deep interaction with characters.
Sherlock’s arrival on the island, in the game SHERLOCK HOLMES Chapter One.
The first part tells the story of the return of Sherlock and his friend to the island where they spent their childhood. The game begins with the ship’s cabin, in which Sherlock and his friend, the alleged Dr. Watson, discuss their return.
All the actions of the first part take place in the hotel itself, where Sherlock stayed for the first time. Out on deck, Sherlock and Watson head to the nearest hotel. First of all, we go to the hotel administrator to get the key to our room. After painting in the magazine, the administrator gives the key to room 221. You can walk to the room or walk around the entire room in the building. If you decide to immediately inspect your room, then at the entrance there will be a servant who will inform you that the room is not ready.
Therefore, we go downstairs and study the nearest clue that John (Watson) is hinting at. This will be the poster to the right of the stairs. From this poster you can find out that there is a medium Luca Galici in the building, providing his services. After a while, the artist Vogel will appear, and after the dialogue, John will go to look for a table.
A cane belonging,, in the game SHERLOCK HOLMES Chapter One.
When John is already sitting at the stoic with a cane, you need to go to the bar and take a plate of treats. John sits to the left of the bar. Approaching the table, John offers to find out who owns the Cane. First you need to start examining the cane when examining, pay attention to the cursor, it is important to examine three points on the cane by pressing LMB.
Inspection of the cane.
After examining the cane, John suggests going to interview others to find out who could sit at the table. To simplify interrogations and presenting evidence with characters, you need to open the inventory and mark the evidence, objects, on the X button. After that, in the dialogues, Sherlock will show evidence and special dialogues will appear. When inspecting the cane, Sherlock will give clues, by which you can roughly understand the owner’s affiliation. In the diary, in the “journal” section, you can read sketches and assumptions about the evidence.
The closest witnesses could be the guests of the restaurant who are located next to the table. We approach women and start a dialogue. During the dialogue, we find out that there were three people sitting at the table, one of them, a sailor, went out into the street. We immediately run to the street and look for a sailor. According to Sherlock’s special review, “Retired Military” comes up to us, giving us the details of what is happening at the table. The argument with John will be won and we will need to hand over the cane. You can return the cane in the room on the first floor of the hotel; you need to go to the left side of the bar, behind the poster.
In the room by the medium, in the game SHERLOCK HOLMES Chapter One.
John, as it were, will tell you the right direction, he will be standing not far from the medium’s room. There will be a table with a glass ball next to the medium’s door. Entering the room, we observe a small showdown of hotel visitors. One of the people in the room notices Sherlock with a cane and starts a dialogue. After the dialogue, Sherlock must carefully examine the interlocutor and pay attention to important parts using a special inspection mode. After examining Craven, we suggest choosing “Bored British Aristocrat” and giving the cane to its owner.
Investigation of the missing diamond, in the game SHERLOCK HOLMES Chapter One.
Having given the cane, Craven will ask to investigate a recent incident. To do this, you need to inspect the medium’s room and collect all the necessary evidence. You need to collect 5 clues near the table. By pressing the “Q” button and looking at the table, it immediately becomes clear that the diamond has disappeared. After examination, we collect evidence, traces of lipstick on a broken glass, ectoplasm on the opposite side of the table, the place where the diamond was installed, a brooch in the form of a moth on a jacket, a glass of alcohol or an ashtray.
We communicate with the medium Luka Galichi and examine the room. In the room you need to examine a broken chair, a closed mirror, a cabinet with skulls. So, all the necessary information has been collected, go to the section “The Devil’s Mind”. Open the investigation “Ghosts of the Past” and select the assumption “Lady Craven pointed her finger in the opposite direction” and “Lady Craven was sitting in front of the window.” Then Sherlock will put forward the version that someone was in the yard.
Search for a witness, in the game SHERLOCK HOLMES Chapter One.
In this story, there may be another alleged witness who observed the session from the street, through a window. The next thing to do is to find a witness. You need to go outside, through another door and examine the floor near the window. There should be a heel from a shoe. We turn on special vision, which leads us to another door from the room with the pool, to the maid’s room. In the room we are looking for a shoe, to which the evidence (heel) should come up. The found shoe needs to be examined at two points.
You can go around all the halls in the hotel and look for a suitable maid. We propose to go straight up to the second floor and find a black maid with a broom. In dialogue, the maid will tell the scene in the medium’s room. Based on this testimony and evidence, Sherlock can reproduce the scene. We return to the medium’s room and try to place important details on possible locations.
Arrangement of characters in places.
Returning to the room, you need to arrange the acting characters as it actually happened. To do this, we approach the sphere, interact and turn on a special screen mode.
In this mode, we reproduce the picture of actions. We sit Lady Craven at a chair near the glass, on the opposite side of the window, as she saw the witness. Place Lord Craven near the glass and ashtray. Place the Medium Luka Galichi to the right of Lady Craven.
Since we have a broken chair and a victim Luca Galici. We assume that Lord Craven launched a chair at Luka Galichi after summoning the spirit. Therefore, Lord Craven must hold a chair in his hand in the place placed. And Luka Galichi hides the ghost back, because he did not expect such actions. Everything, the picture of what is happening is restored, we are looking for Lord Craven and Lady Craven.
In Lord Craven’s room 226, in SHERLOCK HOLMES Chapter One.
Since we have a reconstructed picture of the actions taking place in the session room. We need to find Lord Craven, who is in room 226 on the second floor. Two maids stand in front of the door and eavesdrop. You need to choose the main phrases that the maids discuss.
Important phrases of the maids for dialogue:
The lady was wary.
– I tried to get my husband drunk.
– Doesn’t know how to use a knife.
We go into the room and observe a new crime event, we observe a picture of a mess. The letter is torn, the bottle is upside down, all this is evidence of a scandal. In another room is Lord Craven, and on the bed lies Lady Craven’s dead wife. In dialogue with Lord Craven, it turns out that Lady Craven is not a wife at all, but a mistress named Emma. Craven convinces Sherlock to investigate further and admits that he did not commit the crime to Emma.
Crime investigation, murder of Emma, in the game SHERLOCK HOLMES Chapter One.
First we interrogate Lord Craven and inspect the room. We carefully examine the girl’s corpse, bruises on the neck, a yellow faceted diamond, things torn out of the bag. When examining a diamond, it is important to look at it from different angles, the top side and the bottom side. It is important to examine the other door in the room using the special mode to see the weak lock mechanism.
We continue to examine the room, go to the table and examine the open box. The box has a second bottom, so we examine the box with concentration. The box contains a ring with a butterfly (like a medium) and securities. On the second ring, read the engraved motto on the inside. Other evidence is located next to the box, on the table.
You can inspect the rest of the room and read the letters, but they only confuse further investigation. Since one letter points out Craven’s misbehavior, where the victim seeks compensation. Another letter says about the missing ring and the fact that the police cannot find it. From all that is available, it is clear that you need to get into the next room.
Access to the next room and chemical analysis.
To get into the next room, you need to go down to the first floor to the administrator and ask for the key. Having received the key, you can immediately go to the next room and find that the medium Luka Galichi lives very close by. It is immediately assumed that the medium could hear what was happening in Lord Craven’s room. We examine the room and the table, there is a mask and the necessary ectoplasm substance for analysis on the table.
In the room on the table of the medium Luka Galichi, you can find the very bottle with ectoplasm that was seen in the session room. Immediately, in the same room, open the inventory and examine the evidence with a sample of ectoplasm, press “E”. A special window opens where you can carry out chemical analysis. To do this, drag the required reagents to the left side of the screen and drag the icon at the top of the screen to the center. After that, combine the reagents with the flask icon and the desired analysis on the right side. All the necessary substance is found, it is called rubber.
Dialogue with medium Luka Galichi.
Without leaving the room, you must immediately enter into a dialogue with the medium Luca Galici, in which the medium will deny his involvement in the crime. After the dialogue, we examine the medium and highlight important details: a thin, broken nose, uses make-up abundantly, long and thin fingers with which he holds a book, fresh scratches on his right hand. From the scratches, it immediately becomes clear that Luka could have been next to Emma at the time of the crime. We choose the assumption “The former thief became a medium.”
After examining the medium, we immediately begin another dialogue. In the dialogue, we ask about the scratches and show the evidence “Ring with a moth”. Galich begins to remember her good past, which is symbolized by this ring. At the same time, Galichi denies any connection with Emma, according to the evidence “a ring with a moth” and calls this moment a coincidence.
We are looking for suitable leads.
In dialogue with Lord Craven, it was known that he was at the restaurant, and when he arrived, Emma was already dead. Therefore, we go down to the restaurant and look for suitable witnesses. First, we open the diary and select the testimony of Lord Craven, and then we begin a dialogue with possible witnesses. There is a couple standing next to the bartender, the man can be asked about this matter, and he will confirm Craven’s testimony. A hint will appear on the right that you need to open the “Halls of Mind”.
In the halls of the mind, more suitable scenarios for the actions taking place need to be linked.
– First we connect the “moth-shaped brooch” and the “moth-shaped ring”, we get a possible connection between Luke and Emma.
– The second more possible version is “the lock is easy to open” and “Luka and the lord were in the neighboring rooms, it turns out that Luka could open the lock.
– “The diamond was next to Emma” and “the theft of the diamond during the session”, choose “the killer left the diamond”.
– “Fresh scratches” and “Emma was strangled”, we get the version that Emma scratched the hands of the medium when she fought off him.
– “Compensation for the beatings” and “Lord Craven hit the medium”, it turns out that Craven does not know how to control himself.
– “Lord Craven was in the room next to Emma” and “Lord Craven was in the restaurant.” According to these versions, you need to choose “Time to kill”, that the killer had time to commit a crime.
Having collected all possible versions, we return to Lord Craven and conduct a conversation, with the presentation of evidence. True, this evidence could have been shown earlier. In the dialogue, we ask about the “ring with a moth” and “cache of jewelry”. About the moth ring, Lord Craven will tell you that Emma never wore this ring, as she had many other expensive jewelry.
There will be new versions in the halls of the mind – these are “The thief blamed the servants” and “Emma robbed Lord Craven.” According to these versions, it turns out that Emma has long been deceiving Lord Craven. A new good version will appear that Emma and the medium Galichi could be close acquaintances. Another important detail will come to light, Luka could know that Emma set him up, because of the desire to steal the diamond.
The final version of the investigation, in the game SHERLOCK HOLMES Chapter One.
There are several ends of the investigation, this may accuse Lord Craven, so there is an assumption on his nature. In this case, the reasons could be Emma’s deceitful attitude towards Craven and the theft of jewelry.
Or Luca could be blamed since he knew Emma and they could have been accomplices. Since Luka knew well about Emma’s activities and suspicion fell on him, he could not restrain himself and committed a crime. At the same time, most of the evidence indicates that it was Luke who could have committed the crime. For example, a scratched hand and a broken lock.
– “Luca Galici deserves punishment,” as he could not restrain himself and deprived Emma of his life, although he could tell the police about everything.
We are conducting a dialogue with the medium Luca Galici and completing the investigation “Ghosts of the Past”.