Baldurs Gate 3 is made in the genre of tactical strategy and RPG, where characters can move freely around the map. At the same time, the combat process itself takes place in a tactical mode, the heroes move within a certain area in turn. Players will have to assemble a good squad and go in search of answers related to the parasites that attacked our hero. Baldurs Gate 3 was developed by Larian Studios.
Baldurs Gate 3 has a slightly complicated character customization scheme. By choosing a character, starting from the class, you can choose a race for him. Or choose a character based on race, and then decide on the class. However, not all classes are ideal for the selected character of the corresponding race. Classes allow you to determine the tactics of combat operations, since each class has its own abilities. In terms of race, this is where the features of the character can be seen.
The article will help you understand the important points when setting up the Paladin. Appropriate races for a paladin and the desired distribution of attribute points are indicated. Possible subclasses and subclass leveling up to level 5 are also indicated. Analysis of subclasses for the tactics of the game.
Features of the class “Paladin”, in the game Baldurs Gate 3.
The paladin is a versatile class in the game that can wield a variety of weapons, wear all types of armor, and wield level 2 magic. The most important characteristic is “Strength”, a lot depends on strength. But, just like Strength, Wisdom, Charisma and Endurance are important, they affect other important points in the development of the paladin. Thus, leveling the character becomes a bit difficult and you have to think about a more appropriate distribution of points. But “Agility” can not be pumped, as “Heavy Armor” will be equipped.
From some point of view, a paladin, easy to learn and effective in battles in the vastness of Baldurs Gate 3. But, there is some point due to which unforeseen surprises may arise. Since paladins are sworn to uphold justice and righteousness, they must be true to their type. If the oaths are broken or many bad deeds are done, then the paladins’ magic changes. He seems to be becoming another paladin and you will have to delve into his new features. You can return to the previous state by contacting 2 “Dark Knight” in the camp.
Paladin skill score distribution in Baldurs Gate 3.
When distributing attribute points, first, you need to start from the main characteristic of “Strength” and “Charisma. Indicators of “Strength” and “Charisma” should be at the level of 16 units. Wisdom is desirable to keep at the level of 10 units. For Endurance, 14 units will be enough. “Agility” and “Intelligence” are the most unnecessary details. For “Agility” 12 units are enough, and “Intelligence” can generally be reduced to 8 units, since its need is not very important.
Paladin subclasses and their features, in the game Baldurs Gate 3.
When setting up your Paladin, you can choose one of 2 classes, these are Oath of the Ancients and Oath of Allegiance. During the course of the game, the paladin can turn into another subclass called “Renegade”, losing the originally chosen subclass. The loss of the main and selected subclass at the beginning of the game is due to breaking oaths and committing bad deeds.
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Subclass Oath of the Ancients.
The Oath of the Ancients subclass makes a paladin healer, thanks to the ability to restore the health of allies. In the process of fighting, characters often drop their health to a low level. Therefore, it is very important to restore lost health points in time in order to continue fighting. Thanks to the Healing Radiance skill, you can restore health points to everyone who is in the area of effect.
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Subclass “Oath of Allegiance”.
The Pledge of Allegiance subclass is for actively attacking paladins. This direction of fighting is based on existing skills. For example, “Holy Retribution”, which can be cast on allies and allows you to deal additional damage to attacking enemies. The damage itself is not very large, however, it accelerates the victory over the enemy.
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Subclass Renegade.
A feature of the Renegade subclass is its dark side, where the paladin can command the undead. In his arsenal will be such spells as: “Infernal Retribution” (like a warlock), as well as skills that intimidate opponents. The Renegade subclass is a hidden subclass as it is not in the initial selection during character customization.
The choice of race for the paladin, in the game Baldurs Gate 3.
For a paladin, any races where there is a priority to the characteristics of “Strength” are suitable. For example, “Forest Half Elf”, “High Half Elf”, “Half Elf – Drow”, “Human”, “Tifling – Zariel” and “Drow Seldarine”.
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Race “Forest floor elf”.
The most suitable race would probably be the Forest Half Elf, as it has the right traits. It is possible to see at night, with the help of “Night Vision”, this will come in handy when passing through dark places. The character becomes “Swiftfoot”, where he gets the normal movement range in “Heavy Armor”, which is very good. And extra points for stats, “Charisma” +2 points and +2 points for self distribution.
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Race “higher semi-elf”.
“Higher Half Elf” gives almost the same as “Forest Half Elf” and it becomes possible to choose the appropriate focus from 13 available. The only difficulty is the low Intelligence stat, which results in poor accuracy on spell rolls. Therefore, you will have to choose tricks to get effects.
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Race “Half elf – drow”.
Drow Half Elf gives the paladin the same bonuses as Half Elf Woodland and Half Elf High, with the addition of the Dancing Wisps focus. “Dancing lights” create a visible area at night. But, it does not make sense to apply focus, since there is “Night Vision”.
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Race “Man”.
Choosing the race “Human” can suit most classes, as it is standard and gives all the characteristics of 1 unit. But, there are no priorities, like the above races. For example, a person cannot see at night, he needs a torch and there are no additional skills when choosing a race.
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Race “Tifling – Zariel”.
When distributing attribute points, it turns out to collect an almost similar character in comparison with the other listed races. Only one more point is missing, which would emphasize compliance. As a result, you will have to do “Wisdom” 9 points, and not 10 like other races. But he has resistance to fire, and receives only 50% damage. There are very few moments in the game where the character is often hit by fire effects. Therefore, this race is not very attractive, if taken, then only to add horns to the character.
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Race “Drow Seldarine”.
Drow Seldarine comes with a bonus to Charisma and Agility. The positive points will be the carrying of the weapon “Rapier”, a short sword and a one-handed crossbow. As well as the ability to see at night, with the help of “Enhanced Night Vision”. When distributing attribute points, you need to pay attention to “Agility” and “Charisma”, should be 16 points each. Thus, we get the “Paladin – Dodger”, which must fight at a distance from enemies.
Leveling a subclass with a paladin, in the game Baldurs Gate 3.
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Subclass “Oath of Allegiance”.
The Pledge of Allegiance subclass is suitable for characters who often fight the undead and strong enemies in close combat. Available spells for weapons that increase damage dealt per hit. At the same time, at level 5, the paladin becomes able to inflict 2 attacks in 1 turn. This will allow you to successfully fight strong enemies on the battlefield.
– Level 2 subclass “Oath of Allegiance”.
At the second level, a paladin who chooses Pledge of Allegiance gains new skills, prepared spells, and a choice of combat style. Spells require good Charisma and Wisdom stats. For example, “Charisma” is 16 points and “Wisdom” is at least 10 points. Thus, the effect of casting spells will be at a normal level.
By moving to the second level, the paladin will have new spells to choose from and 4 prepared spells. And you will also need to choose one “Combat Style”, where there are 4 directions. Available “Protection (for armor bonus)”, “Duel (for one-handed weapons)”, “Two-handed weapons” and “Protection (to protect an ally within a radius of 1.5 m)”. When choosing a direction, you need to focus on your favorite weapon or the position of the character during the battle. The most beneficial bonus is protection for the character if armor is worn.
– The third level of the subclass “Oath of Allegiance”.
third level will give the character the ability “Divine Health”, which gives immunity to diseases. There is also an additional prepared 1 level 1 spell slot. Also issued new spells “Holy Weapon” valid for 10 moves, “Turn the Unholy” acting on the undead and other spells. The Holy Weapon spell only works on melee weapons.
– Level 4 subclass “Oath of Allegiance”.
The character gains 1 Lay on Hands charge, which gives them an additional chance to heal themselves or a teammate. 1 level 1 prepared spell is issued. In addition, you need to allocate 2 points to key characteristics. You can also change character traits.
– Level 5 subclass “Oath of Allegiance”.
At 5th level, a paladin becomes a powerful fighter as he gains the ability to land an “Extra Attack”. This moment allows you to defeat enemies faster, in addition, weapons can be enchanted and deal increased damage. Additional 1st- and 2nd-level spell slots appear. As well as new spells.
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Subclass Oath of the Ancients.
The subclass “Oath of the Ancients” is designed to successfully fight with fairies and beasts, as well as the spell “Exile the infidels”. During the leveling process, the tactical actions of the paladin become cautious and less active. Entangling Strike and Wrath of Nature can trap strong enemies in place and keep them out of combat for a while. This allows you to increase survivability and simplify the battle.
– The second level of the subclass “Oath of the Ancients”.
The paladin receives the same bonuses as the second-level subclass of Pledge of Allegiance. Where you will need to choose a fighting style, based on your preferred tactics of the game. New spells and 4 prepared spells. Referring to the received spells, it is desirable to pump the paladin to a suitable level of characteristics. That is, to “Charisma” was at the level of 16 points.
– The third level of the subclass “Oath of the Ancients”.
The third level gives the paladin a lot of interesting points. For example, such as “Divine Health”, where the character becomes immune to diseases and opens another spell slot of the 1st level. New spells also appear, such as Entangling Strike, Banish the Infidel (against fairies and beasts), Wrath of Nature (to immobilize the enemy).
The spells Entangling Strike and Wrath of Nature can change the tactics of combat. Since in this case, opponents can be immobilized for 10 moves. 10 moves – this is almost the entire full battle, during this period of time you can have time to deal with other enemies. Very effective against strong melee enemies that can be held in place and calmly dealt with others.
– Level 4 of the Oath of the Ancients subclass.
The character gains 1 Lay on Hands charge, which gives them an additional chance to heal themselves or a teammate. 1 level 1 prepared spell is issued. In addition, you need to allocate 2 points to key characteristics. There is an opportunity to change the “Trait” of the character.
– Level 5 of the Oath of the Ancients subclass.
At 5th level, a paladin becomes a powerful fighter as he gains the ability to land an “Extra Attack”. This moment allows you to defeat enemies faster, in addition, weapons can be enchanted and deal increased damage. Additional 1st- and 2nd-level spell slots appear. As well as new spells.
Conclusion on the character “Paladin”, in the game Baldurs Gate 3.
When choosing a subclass, it is desirable to be guided by the tactics of the game. For example, the Pledge of Allegiance subclass will help you fight actively and fight back against strong enemies. And the Oath of the Ancients subclass is suitable for a more cautious game, where there is an opportunity to hold a strong enemy in place. At the same time, the paladin becomes quite combat-ready already at level 5, since he has the ability to attack twice in 1 turn. Additional prepared spells and the spells themselves allow you to increase the effectiveness of the hero and the chances of winning.
As for the paladin itself, it’s perfect for beginners if they allocate their stat points properly. It should be noted that it is not advisable for a paladin to pump “Intelligence”, so as not to harm the pumping of other key characteristics. As mentioned above, the key stats for a paladin are Strength, Charisma, Endurance, and Wisdom. Having pumped them correctly, quite positive results and pleasant victories in battles with enemies can be expected from the paladin.