Baldur’s Gate 3 Priest subclasses and races with pumping characteristics Guide

Baldurs Gate 3 is made in the genre of tactical strategy and RPG, where characters can move freely around the map. At the same time, the combat process itself takes place in a tactical mode, the heroes move within a certain area in turn. Players will have to assemble a good squad and go in search of answers related to the parasites that attacked our hero. Baldurs Gate 3 was developed by Larian Studios.

Baldurs Gate 3 has a slightly complicated character customization scheme. By choosing a character, starting from the class, you can choose a race for him. Or choose a character based on race, and then decide on the class. However, not all classes are ideal for the selected character of the corresponding race. Classes allow you to determine the tactics of combat operations, since each class has its own abilities. In terms of race, this is where the features of the character can be seen.

The features of the “Priest” class are described with an analysis of the desired characteristics. You can get acquainted with all the available subclasses of the Priest class. The most suitable races for the “Priest” are also presented and some points are described. The information provided will help you understand the important points of the Priest class and determine the appropriate subclass.

Features of the class “Priest”, in the game Baldur Gate 3.

The “Priest” class is the second most difficult among the classes, in Persian place is the “Wizard” class. One of the difficulties of these classes is their customization and selection of subclasses. The “Priest” has as many as 7 subclasses, from which you will have to choose the most suitable one. The second difficulty can be considered the position on the battlefield and the very tactics of the battle. If the “Priest” is not properly pumped, then he will most likely be bad in everything or a little good in something. The third difficulty is the very choice of this class, since already at the beginning of the game you can get a friend with the Priest class, Shodouhard. And the question will arise, why is there another “Priest” in the team, if only for the sake of choosing different and good subclasses for the existing priests.

Upgrading the characteristics of the “Priest” class in the game Baldur Gate 3.

The Priest class has Wisdom as its primary stat, which in most cases is for spell effectiveness. From this moment it becomes clear that the main task of the “Priests” is to work with spells, like other magicians. In the future, you need to decide on a weapon, in our opinion, the most suitable weapon may be a ranged weapon. Since in this case it is possible to hit enemies with weapons and spells earlier, being at a distance. But, a lot can depend on the subclasses that you have to decide on.

Thus, for the “Priest” the following characteristics will be important: “Wisdom”, “Stamina”, “Dexterity” and “Intelligence”, “Strength” may also be required. We pump “Wisdom” to 16 – 17 points, to match the class feature. “Agility” is brought to 15 – 16 points in order to better fight with ranged weapons and simple melee weapons, as well as some spells. “Endurance” can not be pumped much, if you stick to the second row, we put about 14 – 15 points. Other characteristics, “Intelligence”, “Charisma” and “Strength” are not the most important and should be pumped based on the selected subclass of the “Priest” and the position on the battlefield.

Explanation of the characteristics.

Some subclasses of “Priest” and races have the ability to put “Heavy Armor” on the character. In this case, the “Agility” indicators will not be very interesting, since they do not affect mobility. In addition, “Heavy Armor” is designed to increase survivability in battles with melee weapons. And for close combat and the corresponding weapon, you will need to pump the “Strength” characteristic. And in this regard, before the player, there will be a question of determining the position of the “Priest” on the battlefield. If you prefer to fight in close combat, then we pump “Strength” and wear “Heavy Armor. In the case of ranged combat and simple weapons, you need to pump “Agility” and wear “Medium Armor” or “Light Armor”.

Most likely, at the very beginning of character development, it will be possible to wear only “Light Armor” and “Medium Armor”. Since “Heavy armor is yet to be found, including good melee weapons. Therefore, the proposed leveling stats prioritizing Wisdom, Agility, and Stamina would be the most appropriate. Well, when you find good sets of armor and melee weapons, then the “Agility” characteristics can be redistributed to the “Strength” characteristic. Approximately so you have to play the “Priest” or stop at the tactics of battle in ranged combat.

Races for the “Priest” class, in the game Baldur Gate 3.

When choosing a race for the Priest class, it is advisable to build on the key characteristics that most points were spent on. The “Priest” has such characteristics as “Wisdom”, “Dexterity” and “Endurance”. These points must be taken into account, as some races offer tricks and spells with a bias towards a certain characteristic. If some required characteristic is not pumped properly, then the spell or focus will not be effective.

  • Race “Elf”, under the race “Forest Elf”.

Allows you to get a number of interesting buns, in the form of Night Vision, Elven Weapon Training and Faerie Legacy. Elven Weapon Training gives you the ability to use ranged and melee weapons such as bows and swords. “Night vision” will make it easier to navigate in dark areas of locations. And also move further + 1.5 meters.

  • Race “Half elf”, under race “Wood half elf”.

The Half Elf race is almost an analogue of the Human race, only with better qualities. The Human Militia perk allows you to use Spears, Pikes, Halberds, and Glaives. In addition, there is “Night Vision”, which greatly simplifies the passage in dark places. Fey Legacy makes it easier to fight creatures that enchant and prevent you from falling asleep. Under the race “Forest Elf” will give the possibility of an additional movement of + 1.5 meters.

  • Race “Gnome”, under the race “Rock Gnome” or “Deep Gnome”.

The Dwarf race will suit the Priest class due to their Dwarf Cunning trait, which will give an additional advantage on Wisdom trials. It should be noted that “Wisdom” is a key characteristic of the “Priest”, so “Dwarf Cunning” can come in handy. The movement speed of the “Dwarves” is 7.5 meters, this is not very good, since other races have a movement of about 9 meters.

From under the races, it is advisable to stop at the choice between “Rock Gnome” or “Deep Gnome”. Both sub-races have the ability to see at night, only the Deep Gnome has Enhanced Night Vision. The difference between the suggested sub races is that Rock Gnome is meant to increase effectiveness on History checks, while Deep Gnome is meant to increase stealth.

  • Race “Drow”.

It is worth considering the Drow race if you plan to use a crossbow, short sword and rapier. Also, the “Priest” will receive “Enhanced Night Vision” and “Fairy Legacy”. Thanks to “Enhanced Night Vision”, you can see at a distance of up to 24 meters. Of the available sub-races, the “Drow” can choose any. Suitable for any position on the battlefield, in melee or ranged combat.

  • Race “Man”.

The race “Human” should be chosen if the main position, “Priest”, on the battlefield will be the first row, fighting with melee weapons. For these purposes, you can choose the subclass “Priest” “Domain of War”, in this case, you can equip a good tank. Of course, wearing “Heavy Armor” is also the subclass of “War Domain” itself. But, the race “Human” gives another good addition to the possession of melee weapons, such as “Spears”, “Spikes”, “Halberds” and “Glaives”.

There is the ability “human versatility”, where you can select a skill with a skill and increase versatility. In addition, the “Priest” will receive an improved carrying capacity, which will allow you to carry more things. Among the shortcomings, one can single out the lack of “Night Vision”, which helps very well when passing in dark places. Human can fit most classes in Baldur Gate 3 and is the default class.

  • Race “Dwarf”, under the races “Golden Dwarf” and “Dvergar”.

Race “Dwarf” can be chosen to increase combat moments in close combat. Since there are special combat weapons in Dwarven Combat Training, these are battle axes, axes, light hammer and war hammer. It will also be useful to be able to see at night, with the help of “Night Vision”. “Dwarven Resilience” will help in surviving battles with enemies that inflict poison. Under the race “Golden Dwarf” will allow you to get a decent amount of health points, +1 health points increase with each level. Dvergar grants Improved Night Vision and Dvergar Fortitude.

Domain subclasses for the Priest class in Baldur Gate 3.

The domain subclasses of the “Priest” embodied some of the features of the different classes in the game Baldur Gate 3. Thus, you can make the “Priest” with an emphasis on some other class. But, not all subclasses have a good effect on the effectiveness of the character’s combat moments. Some subclasses are more for social purposes or team support. Therefore, it is important not to make a mistake with the choice of subclasses for the Priest class, so as not to disappoint yourself in the passage.

  • Subclass “Domain of life”.

The “Life Domain” subclass is intended to increase the effectiveness of team support. Since you can safely restore the health points of the entire group and in a large radius of action. In one battle, you can restore the health of allies several times. With all this, the subclass has good offensive spells that deal good damage in a radius. Not only that, thanks to the ability to restore health and the ability to attack multiple enemies, you can also summon creatures to fight on the side of the “Priest”. And at a later level, there is the Divine Intervention spell, which gives greater priorities in the game. For example, with the help of “Divine Intervention” you can get a unique weapon “Champion’s Mace” by activating it once.

All in all, a very cool Priest subclass that makes it very unique and very useful. Here you need to take into account that its main direction is to support and restore health, since there are few attacking spells. And this suggests that such a “Priest” needs partners on the battlefield, capable of taking the first attacks on themselves. You can pump for your hero and happily restore allies, and then attack with long-range weapons from a distance. Or, it’s fashionable to redo the characteristics of the character Shodowhard and give a subclass “Life Domain” and thereby make the group even more effective.

Explanation for the subclass “Domain of Life”.

For a “Priest” with a “Life Domain” subclass, the “Agility” and “Stamina” stats will be very important, thanks to which you can use spells well. At late leveling, level 9, the Pillar of Fire spell will appear, capable of dealing a decent amount of damage. Just for him, you need a good amount of “Agility” to use it more efficiently. And, the spell “Locust Swarm” also deals good damage and requires the “Stamina” characteristic.

  • Subclass “Domain of Light”.

The “Domain of Light” subclass is a bit of a “Wizard”, only without the obligation of oaths. “Priest” by taking a subclass “Domain of Light” becomes able to effectively dispel the darkness and fight the undead. That is, “Priest”, attacking undead can deal additional damage with a radiant effect. The subclass’s trait is “Defensive Flare”, which interferes with an attacking enemy and causes them to miss. However, the character does not gain the ability to wear “Heavy Armor” as a bonus from the subclass.

In order to use spells more effectively, in the “Domain of Light” subclass, it is advisable to pump the “Dexterity”, “Wisdom” and “Endurance” characteristics well. For example, at 5th level, you can choose a good offensive spell “Fireball” or “Fiery Wall”, which deal a good amount of damage. The Endurance attribute is required for the 5th circle Destruction Wave spell, which can deal two types of damage, thunder and radiant.

  • Subclass “Deception Domain”.

The Deception Domain subclass is somewhat similar to the Rogue class, as there are similar spells. It is this subclass that the character Shodouhard owns. Designed, subclass “Domain of deception” to support the team, where the main points will be increasing stealth, love spells and shapeshifting. Of all the domains in the Priest class, the Deception Domain subclass performs social tasks in most cases and is considered not the most attractive. Among the shortcomings, one can single out the inability to wear “Heavy Armor”.

  • Subclass “Knowledge Domain”.

In the Knowledge Domain subclass, the Priest gains a good mind that allows them to pass difficult tests. The subclass is more for support, although there are some offensive spells. However, the character cannot wear Heavy Armor. To increase the efficiency of working with spells, you need to pump “Wisdom” and “Dexterity”. The hero will be able to slow enemies on the battlefield, making them a little safer to attack from a distance. Or, for example, impose “Confusion”, where the opponents will have to attack each other.

  • Subclass “Domain of nature”.

The Domain of Nature subclass grants some of the abilities of the Druid to the Priest, as the Priest draws strength from nature. The main characteristics will be “Wisdom”, “Dexterity” and “Endurance”. There is a little quirk in the Nature’s Domain subclass, because of the Shillale trick, you will have to use the weapon “Baton” and “Staff” to make this weapon magical. That is why “Agility” is present in the main characteristics to increase the effectiveness of the listed weapons. At the same time, because of melee weapons, you will have to pump well “Stamina” and wear “Light Armor”. If you carry another weapon, in place of the “Baton” and “Staff”, then the focus of “Shillel” will not be interesting.

In the subclass “Domain of Nature”, “Priest”, gains the ability to speak with animals from the first level. This will allow you to go through some interesting moments in the passage of the game. As well as the spell “Friendship with animals”, which will help to avoid an undesirable battle with some animal. The ability “Student of Nature” can also be useful, which gives skill in the skills “Training”, “Nature” and “Survival”.

  • Subclass Storm Domain.

Surprisingly, the “Priest” can master good offensive capabilities and deal decent damage to opponents. The Storm Domain subclass imbues the Priest with the elements of thunder and lightning. The trait is Stormfury, which allows you to retaliate with lightning. This feature is most effective if the hero is fighting in close combat, as he is more likely to be attacked. But, the first row is not the most suitable for the “Priest”, although it can be completed. To do this, you need to pump “Strength”, “Endurance”, “Wisdom” and put on “Heavy Armor”. By the way, Endurance will affect the effectiveness of some spells in the Storm Domain subclass.

We’ll have to determine the position on the battlefield. You can not pump “Strength”, but stop at “Wisdom”, “Dexterity” and “Endurance” as the main characteristics. However, the Stormrage ability will work slightly less frequently. Also, the Storm Domain subclass has a lot of good offensive spells that require the Agility stat. For example, “Ice Storm” and “Call Lightning”, so it is not recommended to abandon the “Agility” characteristic in favor of “Strength”.

  • Subclass “Domain of War”.

With the help of the War Domain subclass, the Priest can become a kind of tank that can increase the effectiveness of the combat qualities of the entire team. Additional effectiveness for allies, somewhat reminiscent of inspiration from the Bard class, only for free. In the arsenal there is a spell “Shield of Faith”, with which you can increase the armor class by 2 units. At the same time, its effect will extend to a long rest, which is very interesting. The Stoneskin spell will reduce weapon damage taken by half.

The most interesting feature is the War Priest ability, where the character can make an additional attack. Because of this, a Priest with a War Domain subclass will perform more offensive actions than other Priest subclasses. You can make an additional bonus attack about 3 times before a long rest if the “Wisdom” characteristic is well pumped. This slightly speeds up the battle time and can save the lives of team members.

Conclusion on the class “Priest”, in the game Baldur Gate 3.

In most cases, after the first meeting with the “Priest” class, in the person of the character Shodouhard, there is an understanding of the uselessness of such a class. The heroine often misses with attacks, and magic does not deal damage. The fact is that the character Shodouhard is no longer properly pumped. stats are blurry, the wrong subclass is selected, and the focus has an Intelligence requirement. Most likely this was done to complicate the game a little. But, this problem can be solved by resetting the characteristics of a neutral character, and then the Priest class will be very useful on the battlefield.

Let’s say you chose the Priest class, and then, at the beginning of the game, you met the character Shodouhard, which is the Priest class. Two priests may not be very good if they are leveled as Shadowhard. However, when the opportunity to change the characteristics of the character and reset the development points of the undead is obtained, then a fairly strong group can be concocted. In this case, two “Priests” will be able to withstand large groups of opponents, with a composition of 4 characters. This can be achieved if one “Priest” is made a healer in the “Domain of Life” subclass. And another “Priest” to choose one of the presented subclasses “Domain of Life”, “Domain of War” or “Domain of Storm”, this will increase the combat or defensive moments.