Diablo 4 Necromancer Blood Best Leveling Build Guide

Diablo 4 has a slightly complicated character leveling system, where a lot depends on the combination of skills, items, aspects and other points (paragon). At the same time, several different ways of character development can be implemented on one class. During the battle, the tactics of warfare and its effectiveness may depend on the chosen path of development. This will determine the speed of the battle with hostile creatures and the passage time.

It should be noted that the builds of characters can be different depending on the wishes of the player. At the same time, the pumping assembly in a universal form is suitable only for the initial complexity of the world. If the player has reached the opportunity to choose the 3rd level of the Nightmare world, then it is advisable to set up the character as highly specialized. That is, to select the correct and suitable pumping skills, set the necessary aspects and clothes.

The most suitable skills for leveling a bloody necromancer are described with two options. Including suitable aspects that it is desirable to establish in order to increase the effectiveness of hostilities. The proposed pumping will help to scatter crowds of opponents around the hero and go through difficult places faster.

Leveling a bloody necromancer.

The bloody necromancer is a rather interesting way to develop a necromancer, as it allows you to become a vampire and replenish health points. In the world of Diablo 4, you can find different mixes of Blood Necromancer builds. Someone runs along with the skeletons, others fight alone and manage to scatter large groups of enemies. In most cases, a blood necromancer sits between a bone necromancer and a skeleton necromancer.

The blood necromancer has skills that attack in an area and thereby hit large clusters of enemies. Just like in other Necromancer leveling builds, Essence plays a very important role. Unlike other types of necromancers, blood necromancers are vital to Blood Orbs. Thanks to them, he is able to significantly increase health, while above the standard norm. Thus, the bloody necromancer becomes the most tenacious, among other pumping necromancers.

It should be noted that the “Blood Mist” skill belongs to the bloody necromancer development branch. But, it is present in players who play a bone necromancer and summoning skeletons. Similarly, leveling a bloody necromancer will be demonstrated, with skills from other types of necromancer. This is necessary for better efficiency on the battlefield.

Blood Necromancer Skills.

Before starting the Blood Necromancer leveling, it is advisable to decide on your preferred tactics. Since “Blood Necromancer” is the middle between “Bone Necromancer” and “Summoning Skeleton Necromancer”. Blood Necromancer’s leveling build can be hybrid, with skills inherited from one other type. That is, from the type of “Bone Necromancer” or “Skeleton Summoning Necromancer”. At the same time, combining all types, the character becomes not very effective.

Option number 1. A bloody necromancer with an attacking skill from the bone type.

  • Hemorrhage.

Hemorrhage is designed to deal damage, replenish essence, and replenish character health. This is the very first skill that is of strategic importance, so we try to pump it all the way. In addition, we are pumping the improvements “Enhanced Hemorrhage” and “Hemorrhage of the Acolyte”. To improve AoE damage with Essence regeneration and gain 10% protection when health is above normal.

  • Bloodied spear.

Bloody Spear is an offensive active skill that is designed for the bloody necromancer. It is recommended to pump it because the bloody necromancer needs blood spheres. We pump everything to the full and pump additional improvements. It is important to pump the “Supernatural Bloodied Spear” in order to receive the “Orb of Blood” after 8 attacks.

  • Inanimate energy.

The ability “Inanimate Energy” is needed by the necromancer to increase the essence. By pumping a necromancer, he can use skills more and more often. This will allow you to more effectively fight opponents and increase the character’s survivability. Given the particularity of the application and the importance of the essence, the ability “Unliving Energy” will be the most appropriate moment in leveling a necromancer.

  • Blood fog.

The blood mist is needed by the necromancer to make escapes from difficult environments. After using the Blood Mist ability, the character gains temporary invulnerability. It is advisable to additionally upgrade and purchase “Enhanced Fog” and “Ominous Fog”. This will speed up the cooldown of the ability and an additional corpse will appear on the battlefield.

  • Iron Maiden.

Iron Maiden is an ability that deals area damage while cursing enemies. In addition, the ability replenishes essence for each new one in the area. It is enough to pump 1 skill point. We are pumping additional improvements “Reinforced Iron Maiden” and “Terrible Iron Maiden”. After pumping additional improvements, you can get another damage increase effect if more than 3 opponents are hit.

  • Increased damage and the embrace of death.

It is desirable to pump these skills in order to increase the damage dealt by the character on opponents. We pump everything to the full, it definitely won’t be superfluous. But, keep in mind that “Damage Boost” only works on cursed opponents. That is, those affected, for example, by the Iron Maiden skill. In this case, the damage bonus will be taken into account.

  • Blood clot and blood waves.

Designed to increase damage when attacking with offensive skills. Triggered when the character’s health is high. To do this, you just need to collect “Orbs of Blood” and try to keep your health at a good level. Upgrade all 3 skill points.

  • Draining life force.

Allows the character to gain the Fortify effect. Triggered by attacks and skills in the Blood category. A fortified character, in case of receiving a fortification, will receive less damage from enemies. It is advisable to pump all 3 skill points.

  • Sinister healing.

Sinister Healing is intended to improve the character’s survivability. The Blood Necromancer will begin to heal faster if his health falls below 50%. You can also pump the Transfusion improvement if there are summoned creatures. Thus, summoned skeletons will begin to heal for Blood Spheres. It is desirable to pump completely.

  • A storm of bones.

Bone Storm belongs to the Power Skill class, where flying bones appear around the hero after being cast. Flying bones deal decent damage to enemies caught in the area of effect. Interestingly, the bone storm even works on the golem and flying bones are also formed around it. It is advisable to pump additional improvements. In addition, the skill “Bone Storm” gives a shield, and the hero takes less damage. It also increases critical damage by 20%.

  • Cheerfulness Ratima.

For a bloody necromancer, Rathima’s Vigor is a great gift, as the necromancer’s maximum health increases. Given the regeneration of health in the process of combat, the bloody necromancer will be the most tenacious of the available types of necromancers. In addition, the character will receive additional damage in the amount of the available health reserve.

Option number 2. Battles with skeletons.

  • Flesh scraps.

The Flesh Fragment ability is a very important detail for a skeleton summoning necromancer. Since in this case the chance to create a corpse in the place of the enemy increases. When fighting a boss, the chances of creating a corpse are doubled. As you know, from corpses, a necromancer can create skeletons or cause explosions. Therefore, it is advisable to pump the ability “Flesh Scraps” to the full.

  • Abilities for summoned creatures.

The Necromancer can summon “Skeleton Warriors”, “Skeleton Mages” and “Golems”. For them, there are abilities that strengthen them, these are the Skeleton Warrior Master, the Skeleton Mage Master, and the Golem Master. All of the listed abilities need to be pumped to the maximum points so that the fighters are even more effective.

  • Twilight.

“Twilight” is desirable to take into service in order to be able to additionally increase the attack of the character and the attack power of the skeletons. For this ability, 2 points is enough, but you can allocate more, at your discretion. You should not miss this ability, since an increase in attack will not be superfluous. In addition, not only the character is pumped, but also the skeletons, as a result, this is an effective investment of points.

  • Intimidation.

The Intimidate ability allows you to increase the damage of the hero and summoned creatures with the available negative effects. From the negative effects, we have slowdown and weakening, from the abilities presented above. For example, such abilities as “Ashes” and “Weakness”. It is advisable to allocate 2 points for intimidation for pumping. If amplifying the effects is not very interesting, then you can distribute these points to something else.

  • Linked by one essence.

Allows you to pump skeletons – magicians so that they can have an additional function. After pumping “Bound by one essence”, skeletons – magicians begin to play the role of doctors for skeletons – warriors. This is a very cool improvement for summoned skeletons, as skeleton warriors will be able to stay on the battlefield longer. Thus, the likelihood of enemy breakthroughs to the skeletons – magicians and the hero, will be much less.

  • Protection from death.

The “Death Ward” ability allows you to make skeletons more tenacious and stay on the battlefield longer. When pumping, skeletons cannot receive lethal damage after a very strong attack. If such an attack is made on the skeletons, then they will still have health points. This moment is needed to fight bosses that have very strong one-time attacks.

Book of the Dead, for Blood Necromancer.

In the “Book of the Dead” you need to choose decisions based on the pumped skills. If it was decided to combine “Bloody Necromancer” with “Summoning Skeleton Necromancer”, then everyone can do it. Or stop at one, skeletons or a golem. Of course, skill points can be redistributed in the future and make more suitable pumping.

When choosing all the creatures, we suggest taking the first skeletons to the team with an increase in the number. Of the magicians, “Shadow Ags” with an improvement for an additional attack are suitable. You can choose a golem to your taste, all golems are good, you need to decide on a bonus. It is advisable to take a golem from the first group, which allows you to drop a corpse after a certain amount of damage. At the same time, choosing of all summoned creatures, you must not forget about the distribution of skill points to improve them.

Tactics of battle with a bloody necromancer.

As soon as you enter the battle with the enemy, you need to use the Hemorrhage skill in order to be able to replenish health. “Hemorrhage” will also help restore the essence. We use other good skills and restore the essence with the Hemorrhage skill. In case of a difficult situation, we use the “Blood Mist” skill, this will help to safely leave a dangerous place.

Aspects for the bloody necromancer.

  • Guards aspect.

Designed to enhance the attacking moments of skills. The more essence the hero has, the more skill attack damage is done on opponents. In this case, it is important to keep the amount of essence at a decent level and think carefully about attacks with abilities. For example, attack with your strongest skills first to further increase your damage.

  • Explosive fog aspect.

Needed to upgrade the Blood Mist skill. Upon cast, Blood Mist gains an additional attack type. The additional attack is similar to the corpse explosion, which is activated after the Blood Mist ability is activated. This is a very good aspect when you have to often escape from dangerous places with the help of blood fog. And in this case, an explosion is still produced, causing damage to enemies.

  • Bloodied aspect.

Allows you to additionally pump the Blood Mist skill. Once installed, Blood Mist will be able to leave a trail that will deal damage. Damage will be inflicted only to those opponents who were chasing the hero and were in the places of traces. Therefore, after using the Blood Mist skill, you should try to run near the enemies and retreat.

  • Aspect of speed.

When a character deals a critical attack, their attack speed will increase. In order for the aspect to work more often, you need to increase the chances of inflicting critical attacks. The aspect is suitable for all types of leveling a necromancer.

  • Protective aspect.

Designed to increase the necromancer’s survivability on the battlefield. To activate the shield, after the set aspect, you need to deal a certain amount of damage to enemies. After that, a shield in the form of a bubble is formed around the character. In such a shield, all allies and the hero himself become immune to damage. The shield is triggered once every 90 seconds.

  • Aspect of arrogance.

“Aspect of Arrogance” is more intended to improve another aspect, “Aspect of Protector”. Since Aspect of the Protector gives the hero a shield when he attacks elite enemies. When the hero’s shield is active, he deals increased damage to enemies. The aspect will come in handy when battles begin with elite enemy fighters.

Conclusion on the bloody necromancer.

Of all the Necromancer types available, the Blood Necromancer is the most survivable due to its high health pool. In narrowly focused pumping, the bloody necromancer cannot have summoned creatures. Since he is thick-skinned and can withstand a large number of enemy attacks. At the same time, some skills deal damage in an area around the necromancer, which affects many attackers.

In most cases, you need to decide on a super skill that deals a lot of damage. Depending on what tactics you choose. But, if you decide to play alone, without skeletons, then it is advisable to choose “Bone Spirit” or “Bone Storm”. Thus, the effectiveness of the bloody necromancer increases several times. When playing alone, the blood necromancer attacks in an area around him with two skills. This will allow you to scatter large groups of attacking enemies.