Diablo 4 necromancer pumping summoning skeletons and golem

Diablo 4 has a slightly complicated character leveling system, where a lot depends on the combination of skills, items, aspects and other points (paragon). At the same time, several different ways of character development can be implemented on one class. During the battle, the tactics of warfare and its effectiveness may depend on the chosen path of development. This will determine the speed of the battle with hostile creatures and the passage time.

It should be noted that the builds of characters can be different depending on the wishes of the player. At the same time, the pumping assembly in a universal form is suitable only for the initial complexity of the world. If the player has reached the opportunity to choose the 3rd level of the Nightmare world, then it is advisable to set up the character as highly specialized. That is, to select the correct and suitable pumping skills, set the necessary aspects and clothes.

The article describes the moments of pumping a necromancer who summons skeletons. For the necromancer, key skills, aspects and summoned creatures from the Book of the Dead are described. This information will help speed up the understanding of the leveling of the necromancer and simplify the gameplay.

Necromancer – Able to summon skeletons in Diablo 4.

Building and leveling the character “Necromancer” with the ability to use skeletons on the battlefield can suit players for a variety of games. Together with a team of skeletons, it’s more fun to move around the locations of Diablo 4 and fight clearing places from hostile creatures. For effective fighting, it is desirable to correctly pump points and pick up the right things. Thus, the character and his skeletons will be strong and able to withstand dangerous opponents.

Skeleton Summoning Necromancer is a support class where skeletons and golims play the main role. And the necromancer himself actively endows them with additional strength and helps with attacks on enemies. The main resources for the necromancer on the battlefield will be “Essence” and “Corpses”. Essence can be restored during the battle, using passive and active skills. And corpses are obtained from defeated opponents. At the same time, you can create skeletons from corpses or spend it on an explosion in the area.

Pumping a necromancer who summons skeletons in the game Diablo 4.

Skills for the necromancer with the summoning of skeletons, in the game Diablo 4.

  • Decay.

The “Decomposition” ability is needed to increase the damage and the number of corpses, besides, it also imposes the decomposition effect. Additionally, you need to pump “Enhanced Decay” and “Disintegration of the Acolyte”. Thus, the strength of the skeletons and the replenishment of the essence increase. It is advisable to spend no more than 4 points out of 5, this is quite enough for these purposes.

  • Decay.

Decay is needed to desecrate enemies and attack in an area, with gradual damage inflicted in the process of infected ground. Be sure to refine the ability with additional improvements, such as Supernatural Decay and Reinforced Decay. To deal increased damage to enemies, along with skeletons, and slow down enemies in the area. It is desirable to distribute about 4 points.

  • Inanimate energy.

The ability “Inanimate Energy” is needed by the necromancer to increase the essence. By pumping a necromancer, he can use skills more and more often. This will allow you to more effectively fight opponents and increase the character’s survivability. Given the particularity of the application and the importance of the essence, the ability “Unliving Energy” will be the most appropriate moment in leveling a necromancer.

  • Gloomy harvest.

Designed to receive additional essence when a corpse is consumed. Considering that corpses can be consumed frequently on the battlefield, and essence can be wasted, the Grim Harvest ability will be very useful. With additional essence regeneration, the hero will be even more combat-ready and will be able to withstand battles longer.

  • Death gives strength.

If the hero often spends corpses on the battlefield, then the ability “Death gives strength” is desirable to pump. After pumping, the necromancer will be able to deal increased damage for a few seconds, while spending the corpse. When pumping 3 points, the increase in damage increases by 9%, which is quite decent for a necromancer. Given that the necromancer summoning skeletons mainly plays from skeletons, where the bias is for group damage.

  • Delicate balance.

The “Delicate Balance” ability is desirable to pump when there are a lot of essences and increased damage to opponents is needed. Since for additional damage you will have to pay with essence. If there is a lot of essence and regenerates quickly, then the Delicate Balance ability will only increase the character’s effectiveness in battles. The damage will be greater, which means that opponents will die faster. Consequently, the character will gain experience faster for defeated enemies. Good ability, but you have to find the right time to wiggle.

  • Flesh scraps.

The Flesh Fragment ability is a very important detail for a skeleton summoning necromancer. Since in this case the chance to create a corpse in the place of the enemy increases. When fighting a boss, the chances of creating a corpse are doubled. As you know, from corpses, a necromancer can create skeletons or cause explosions. Therefore, it is advisable to pump the ability “Flesh Scraps” to the full.

 

  • Blood fog.

The blood mist is needed by the necromancer to make escapes from difficult environments. After using the Blood Mist ability, the character gains temporary invulnerability. It is advisable to additionally upgrade and purchase “Enhanced Fog” and “Ominous Fog”. This will speed up the cooldown of the ability and an additional corpse will appear on the battlefield.

  • Abilities for summoned creatures.

The Necromancer can summon “Skeleton Warriors”, “Skeleton Mages” and “Golems”. For them, there are abilities that strengthen them, these are the Skeleton Warrior Master, the Skeleton Mage Master, and the Golem Master. All of the listed abilities need to be pumped to the maximum points so that the fighters are even more effective.

  • Weakness.

The Weakness ability is needed to weaken enemies and reduce their damage. Enemies hit become slower and slightly weaker. Nevertheless, it is very important to have this ability in your arsenal. Therefore, it is advisable to invest one experience point in it. In the process of fighting, weakness is effective against single opponents and against a large cluster of enemies.

  • Chasing reaper.

The Reaper Chasing ability will be needed by the necromancer to increase movement speed. The effect of speed is felt when dealing damage to enemies with darkness skills. You don’t need to pump a lot, just one point is enough to get the opportunity to accelerate. But, if the increase in speed is not really needed, then you can distribute this point to something else.

  • Twilight.

“Twilight” is desirable to take into service in order to be able to additionally increase the attack of the character and the attack power of the skeletons. For this ability, 2 points is enough, but you can allocate more, at your discretion. You should not miss this ability, since an increase in attack will not be superfluous. In addition, not only the character is pumped, but also the skeletons, as a result, this is an effective investment of points.

  • Intimidation.

The Intimidate ability allows you to increase the damage of the hero and summoned creatures with the available negative effects. From the negative effects, we have slowdown and weakening, from the abilities presented above. For example, such abilities as “Ashes” and “Weakness”. It is advisable to allocate 2 points for intimidation for pumping. If amplifying the effects is not very interesting, then you can distribute these points to something else.

  • Linked by one essence.

Allows you to pump skeletons – magicians so that they can have an additional function. After pumping “Bound by one essence”, skeletons – magicians begin to play the role of doctors for skeletons – warriors. This is a very cool improvement for summoned skeletons, as skeleton warriors will be able to stay on the battlefield longer. Thus, the likelihood of enemy breakthroughs to the skeletons – magicians and the hero, will be much less.

  • Protection from death.

The “Death Ward” ability allows you to make skeletons more tenacious and stay on the battlefield longer. When pumping, skeletons cannot receive lethal damage after a very strong attack. If such an attack is made on the skeletons, then they will still have health points. This moment is needed to fight bosses that have very strong one-time attacks.

  • Plague of darkness.

The necromancer becomes able to impose a negative effect on nearby enemies. Enemies hit become vulnerable and take more damage from the hero and summoned skeletons. The action takes place in a passive state. It is advisable to pump in order to defeat opponents faster.

  • Edict of Kalana.

It is pumped on the very last branch of pumping. You can pump as soon as the opportunity arises or at the very last moment. Since our necromancer sends skeletons when entering the battle, and he tries to attack from a distance, the Edict of Kalan ability will be useful. In this case, the hero additionally increases the attack speed of the summoned skeletons. The action is triggered if the hero takes no damage for 3 seconds.

About summoned creatures in the game Diablo 4.

Thanks to the “Book of the Dead”, which the necromancer owns, you can summon skeletons and golim to the battlefield. Considering that in our pumping the necromancer makes a bias on the summoned creatures, we save everyone. It is advisable to opt for the most common skeletons and increase their number. Skeletons of magicians choose shadow with a stun or ice. As for the golim, it is advisable to opt for an iron one, with a vulnerability to enemies.

  • Skeletons – warriors.

Skeletons – warriors have three classes that the player has to choose, starting from their game tactics. There are three classes: Skirmishers, Defenders and Reapers. Skirmishers – skeletons can be considered standard, have increased damage and less health. Defenders are endowed with a good supply of health and are able to delay the enemy. Reapers are designed to deal a lot of damage and have an extra attack that deals extra damage.

  • Skeletons – magicians.

Skeleton mages are ranged fighters that can use elemental magic. The elements include shadow damage, cold magic, where the freezing of enemies occurs, and bone damage. most cases, skeletal mages are more durable if they are at a distance from the enemy. this case, it all depends on the chosen class of skeletons – magicians. In general, the preferred skeletons are mages with “Cold Magic”, as they can bring essence or freeze enemies.

  • Golem.

The summoned creature “Golem” is the most powerful combat unit among the summoned creatures of the necromancer. To be able to use the golem on the battlefield, you need to complete the “Call of the Underworld” quest. This feature should appear at level 25. It is advisable to immediately start the passage of such a task in order to increase priorities on the battlefields. In the game Diablo 4, among the players, the “Iron Golem” is often used.

Aspects for the necromancer summoning skeletons, in the game Diablo 4.

Aspects are very important things that are designed to enhance a character’s equipment. Most aspects are designed for specific character builds and hero classes. When choosing aspects, it is advisable to build on the pumped abilities of the character. Since aspects can enhance and improve the existing, active and passive, abilities of the character. Therefore, you need to correctly select aspects so that the character is even more effective on the battlefield.

  • Aspect of the protector.

Needed to increase the protection of the character. After the character deals damage to elite enemies, the character will receive a shield for 30 seconds. Obtainable from The Lost Archives and Shattered Heights. Suitable for any assembly and leveling of a necromancer.

  • Viscous aspect.

Allows you to increase the number of skeleton magicians. This is a very important aspect for a necromancer summoning skeletons, as the final strength of the squad depends on it. Since in this case there will be more attacks and damage. In addition, the skeletons will have an additional chance of survival, thanks to the distribution of damage to additional skeletons.

  • Guards aspect.

Designed to enhance the attacking moments of skills. The more essence the hero has, the more skill attack damage is done on opponents. In this case, it is important to keep the amount of essence at a decent level and think carefully about attacks with abilities. For example, attack with your strongest skills first to further increase your damage.

  • Explosive fog aspect.

Needed to upgrade the Blood Mist skill. Upon cast, Blood Mist gains an additional attack type. The additional attack is similar to the corpse explosion, which is activated after the Blood Mist ability is activated. This is a very good aspect when you have to often escape from dangerous places with the help of blood fog. And in this case, an explosion is still produced, causing damage to enemies.

  • Blood-letting aspect.

This aspect is needed to increase the number of warriors – skeletons. Just like Viscous Aspect, it is suitable for a necromancer who summons skeletons. In this case, there will be even more skeletons, and accordingly the whole group will be stronger. In general, an indispensable aspect for a necromancer with skeletons.

  • Bloodied aspect.

Allows you to additionally pump the Blood Mist skill. Once installed, Blood Mist will be able to leave a trail that will deal damage. Damage will be inflicted only to those opponents who were chasing the hero and were in the places of traces. Therefore, after using the Blood Mist skill, you should try to run near the enemies and retreat.

  • Aspect of arrogance.

“Aspect of Arrogance” is more intended to improve another aspect, “Aspect of Protector”. Since Aspect of the Protector gives the hero a shield when he attacks elite enemies. When the hero’s shield is active, he deals increased damage to enemies. The aspect will come in handy when battles with elite enemy fighters begin.

  • Dissecting aspect.

An aspect to improve the “Bone Spear”, after installation, the spear imposes a vulnerability on opponents. If there is an upgrade with shards, then they begin to deal additional damage when they pierce enemies through. It makes sense to install if the character plays through the “Bone Spear”. For other weapons, the aspect will not work.

  • Aspect of speed.

When a character deals a critical attack, their attack speed will increase. In order for the aspect to work more often, you need to increase the chances of inflicting critical attacks. The aspect is suitable for all types of leveling a necromancer.

  • Aspect of rot.

Designed for the Decay skill to increase targets hit by up to 2 units. If the decay creates a corpse, then there is a chance that the corpse will appear under all enemies hit. The aspect of rot is more suitable for a summoning skeleton necromancer. In this case, it becomes easier to collect an army of skeletons. In addition, the corpse can be blown up if the appropriate ability is pumped. All together gives good priorities on the battlefield against a large number of enemies.

  • Aspect of the rabid dead.

Aspect of the Rabid Dead is needed to improve the skeletons. If the skeleton deals damage to the enemy, then its attack speed increases. Thus, the skeletons will deal more damage and defeat enemies faster. The aspect is suitable only for a necromancer who summons skeletons, for other types of leveling a necromancer, the aspect of the rabid dead is not effective.

  • Aspect of exploitation.

The aspect of exploitation allows you to increase the control effects of the character, if appropriate. In addition, the necromancer begins to deal additional damage against unstoppable enemies. Suitable for all types of pumping a necromancer, if there are control effects.

  • Protective aspect.

Designed to increase the necromancer’s survivability on the battlefield. To activate the shield, after the set aspect, you need to deal a certain amount of damage to enemies. After that, a shield in the form of a bubble is formed around the character. In such a shield, all allies and the hero himself become immune to damage. The shield is triggered once every 90 seconds.

The tactics of the game for the necromancer with the call of skeletons, in the game Diablo 4.

main tactics of playing a necromancer with skeletons is to conduct combat actions from summoned creatures and attack at a long distance. On its own, a skeleton summoning necromancer is a bit weak on its own. Without his army, it is difficult for him to fight other strong opponents, and when there are several opponents, it will be problematic to win. Therefore, the summoned assistants are the main fighting force and protection of the necromancer.

Before the start of the battle, we create an army of skeletons, if there are already skeletons, then we are the first to send them into battle. The further task of the necromancer will be to strengthen the attacking abilities of the summoned creatures and impose a weakening on the enemy. To speed up the victory, and the allies were able to inflict increased damage on the enemy, you need to use the abilities “Decomposition” and “Ashes”. For weakening or slowing down, the “Infirmity” ability is suitable, the opponents will move more slowly. Thus, we significantly increase the chances of winning.

In almost all cases, the skeletal necromancer needs to keep his distance from very strong enemies. Since they do a lot of damage and have a decent amount of health. The distance helps to save the character’s precious health points and increases survivability. If a big enemy managed to get to the hero, then you need to use the Blood Mist ability. With the help of “Blood Mist”, the hero can safely leave the danger zone, continue the fight or go to a safer place.

Conclusion on a necromancer with skeletons in the team, in the game Diablo 4.

The Necromancer is one of the characters that is not easy to master, you need to get used to and understand his fighting technique. Different assemblies depend on different tactics of the game. The necromancer himself, with skeletons, deals little damage and mostly repels team play. When all skeletons are in combat position, team damage is quite decent. But, when the enemy takes out most of the skeletons, the total damage becomes less noticeable. This makes the boss fights a little difficult, but in terms of normal opponents, the battles are normal.

Therefore, at later levels, playing a necromancer with skeletons is fun and difficult. At the same time, proper pumping plays an important role, where the assembly allows you to increase the number of summoned skeletons. To increase the total damage and increase the survivability of the entire group of that necromancer. I must say that it will not be easy to assemble the correct assembly either, since the necessary things are in different places. But, the fun of playing with skeletons can be quite positive.