Wartales is a tactical strategy RPG game with an open world. In Wartales, players can take control of their squad during the Middle Ages, where they can explore the world, recruit fighters and uncover the secrets of ancient tombs. Heroes need to find or create good equipment, weapons and armor in order to successfully resist gangs of bandits.
There are many interesting points in the Wartales game that the player needs to understand in order to significantly simplify his passage. Such moments may include weapons, armor, food, professions and character customization according to their classes. As well as getting cool equipment, which is not the easiest way to get and not every time.
Setting the difficulty level and launching the beginning of the Wartales game.
At the very beginning of the game, we are offered to choose scenarios that affect all further passage. From some point of view, we choose the difficulty of the game, but we can choose the most suitable and significantly facilitate the passage. For example, scenarios that complicate the passage the least.
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Your companions. (First tab).
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Apprentice friends. (We do not take).
Includes bonuses: influence +30 units, experience of companions -30 units. In the group at the start there will be: a swordsman, an archer, a forester and a savage. The composition of the gang is normal, but the existing penalty to experience will significantly complicate the leveling of characters. Because of this, it is not worth choosing.
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People accompanying merchants who lost their employers. (Questionable)
You can get the following bonuses: crowns +150 units and a penalty to medicine -1 unit. The gang will consist of a swordsman, a warrior, a spearman and a savage. You can take if the medicine is not important to you. In our case, the medicine can be very useful during the passage.
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Deserters running from a tough captain. (The most suitable choice).
Gives companion experience +50 units and suspicion penalty +50 units. Starting Companions: Savage, 2 Spearmen, and an Archer. If you choose, you can significantly speed up the pumping of fighters, which will greatly simplify the passage. Moreover, there are 2 spearmen in the squad, who can deal decent damage in close combat. As for the fine, it is completely invisible and has almost no effect on the passage, if you do not engage in theft.
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Young farmers looking for a better life. (Questionable).
The start will start with a bread bonus of +10 units and a crown penalty of 50 units. Companions: a savage, 2 spearmen and an archer. This choice will not bring a big priority in the vastness of Wartales, so you should not choose. The only thing you can pay attention to is the fact that bread can be exchanged for influence with refugees.
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Rogues escaping guards. (Questionable).
Available bonuses: crowns +100 units and penalty to suspicion +95 units. Companions: savage, 2 forester and archer. You can pump it if you don’t engage in theft and you need 2 forester fighters in the squad. On the other hand, a +100 crown priority will not give additional bonuses to the squad. In addition, this is probably the most difficult of the available choices. Since there will be big problems with the guards, who will actively look towards our squad.
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Your companions. (Second tab).
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Accustomed to long journeys. (Questionable)
Gives a bonus, reduces the speed at which the fatigue of the squad is gained by 10%. Suitable for long journeys. There are often cases in the game where units need to move from one city to another city and transport resources. For example, with this improvement, you can quickly earn enough crowns on trading.
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Cunning fighters. (good improvement)
By choosing, you can get an additional bonus in battle for +10 units for fighters. It is advisable to choose, so you can quickly pump your squad. In addition, pumping will increase interest in passing, when a fighter can choose a new improvement. But, it should be noted that 10 units are indicated, not 10%, and 10 units is very small. Therefore, you need to think.
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Extremely resistant. (Nice improvement).
The bonus increases constitution by +10%, which is very cool for tanks. Allows soldiers to stay on the battlefield longer. It is worth pumping, as there are difficult fighting moments with strong opponents.
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Skillfully bluffing. (Questionable).
Can increase critical damage by 10%. More suitable for fighters with a high level of damage, although all fighters can use it in battle.
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Know how to communicate with recruits. (Questionable).
Reduces the recruitment cost of companions by +10%. There is no significant priority in this improvement. Since the fighters do not have to buy often and in batches. At the same time, some can be obtained in the vastness of Wartales by simply completing a few tasks.
The choice of penalty, in the game Wartales.
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Meek look. (We do not take).
The carrying capacity of each satellite has been reduced by 1 unit. Not a very attractive penalty, since we may need to make money from trading resources between cities. And this significantly reduces the speed of obtaining an arc volume in trade.
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Eternal discontent. (Questionable).
The unit’s happiness is reduced by 1 point. Not the best penalty, but it can be considered.
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Bad luck streak. (We don’t take)
Critical hit is reduced by 3%. Probably one of the worst penalties, since in this case the duration of the battle increases. 3% doesn’t seem like much, but at some points it complicates the game.
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Inability to rise from knees. (We take).
Danger while standing is increased by 10%. This penalty will not affect the frequent attacks of opponents on our fighters after a halt. Not only that, you can still get additional resources after winning such a battle. In this case, the attackers will not be very strong.
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A peculiar idea of fidelity. (We do not take).
The penalty affects the desire of companions to leave the squad in case of dissatisfaction. It is not worth pumping, as fighters are the most important in the game. It will not be very good if a pumped fighter, on whom a lot of time has been spent, leaves the squad.
Initial setup of fighters in the game Wartales.
From the scenarios selected earlier, where the starting fighters were specified, we must set up the initial fighters. You need to choose their traits, skills and penalties. From priorities and skills, you can choose any bonus you like. Of the skills, it is advisable to take “Rage” to several melee fighters.
As for penalties, it is advisable for all fighters to choose “Laziness”, which reduces the speed of pumping professions. Professions provide additional resources and the ability to create your own weapons or armor. At the same time, “Laziness” does not reduce the quality and quantity of the resources received, but only affects the speed of increasing the leveling of the profession. Thus, all fighters will have standard indicators on the battlefield.
Important knowledge at the start of the game Wartales.
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“Career plans”.
The very first thing in pumping “Knowledge” you need to pump “Career plans”. Thus, all your fighters will receive more ability characteristics as their performance improves. Career Plans increase by 1 plus character stats per Influence.
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Diplomats.
By leveling the “Diplomats” improvement in knowledge, you can open another “Quick Training” improvement, which gives an additional skill point for leveling characters. It is advisable to download as early as possible
The choice of professions for characters in the game Wartales.
It is advisable to carefully study each character and start from what part the character will take on the battlefield. If the character owns a melee weapon, then it is advisable to pump professions that give strength, critical strike and physique. For a ranged character, you can pump critical hit and agility. In some cases, dexterity is needed for a forester fighter.
Outfitting cool equipment in the game Wartales.
Equipment for characters can be obtained in several ways, you can create it yourself with the help of a blacksmith, buy it and get it for battle. The most suitable way to get cool equipment, armor and weapons is after a victorious battle. It is important to choose enemy units slightly stronger than our unit, medium and hard difficulty.
To do this, before killing the last enemy fighter, you need to survive during the battle. After that, deal the last damage and see your reward. Usually, for the first time, there will be simple armor or weapons. It is important to note that there can be several times such downloads of saves.
We load and save again to another save, defeat the enemy and watch the reward. The second time, the reward should be better and have additional slots for special inserts. If the reward is not satisfied, then load the second, first save or the next save and try again. In some cases, the method works when loading on the next save and after winning you can get equipment with three slots.
Earning crowns in the game Wartales.
You can earn crowns in the usual way, through trading. To do this, we buy resources in one city and take them to sell to another city. It’s simple, first you need to find out in the city what resources are not enough and what resources are in abundance.
There is another non-standard way, this is to upgrade trade and prosperity to level 2. You can level up your trade by completing quests, selling weapons and armor, earning crowns in scenarios, selling luxuries, and earning titles.
So, having pumped trade and prosperity to level 2, we get the opportunity to discuss missions in the list of goals. And this already gives the ability to “negotiate” at the beginning of choosing a side task in a tavern. We select the task, click accept and we will have an agreement button in front of us. By clicking agree, you can increase the amount of crowns earned after completing the task and this is a very decent increase in income. The only thing needed is a good amount of Influence Points, as the fee arrangement works.
Tip for increasing crowns when receiving tasks, in the game Wartales.
Before you go to the inn to select a task, you need to save. Having saved, we turn to the person issuing the tasks, select the task you like and make an agreement. After the first attempt, the reward should increase, we agree again, if it doesn’t work, then we load and start over.
As a result, you can agree on one task several times and each time the reward should increase. It is possible to agree on one task up to 2-3 times and thereby significantly increase the payment for the fired task. At the same time, the complexity of the task will remain at the same level, until the first agreement.
Conclusion on the advice of the game Wartales.
The most important points in the world of Wartales are listed, if you take them into account, you can more than make the game interesting. The guide does not contain the main points for leveling characters, which have a very good effect on the battle process. Since with the right pumping settings and the choice of skills, for different classes, victory over opponents is accelerated. But, these skills open in the future as you progress through the game.