Hello, friends! Biomutant is a game that combines post apocalypse, kung fu and fantasy. In it, you can use melee, ranged combat and mutant abilities. The game Biomutant has several heroes who have their own characteristics and characteristics. At the same time, an important feature of the heroes in Biomutant is a custom mutation, where you can tweak the characteristics of the selected hero and make him a little cooler.
It is advisable to choose a hero based on your preferences in combat, so that the game is more pleasing than frustrating. The comfort of passing will depend on the chosen class and mutation, you can quickly dismantle enemies or you can slow down at some section of the passage.

In this article, we will try to explain the main important points when choosing a hero at the start of the game. At the same time, we will talk about some hidden points that are not indicated at the very beginning when choosing a hero.
The choice of the hero, in the game Biomutant.
At the very beginning of the game, you need to decide on a character from the 6 available. Initially, all characters are sharpened for a certain style of play, and only with time can you create a universal hero. Of course, for a comfortable start, it is better to design the hero more correctly, based on the existing characteristics. If you start to be smart and point to a character that is not quite the right class, then it will be difficult to fight and level up.
Characters in Biomutant.
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Primal.
Primal is a universal character, with almost standard characteristics, with low intelligence. They have great agility as a result of which they are fast, agile and moderately strong. From some point of view, it can be considered a character with critical hits.
The desired class for “Primal” is “Commando” and “Metkach” (Accurate), most suitable for the characteristics.
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Daldon.
Daldon – This is the most primitive anthropomorphic race. A hybrid branch that compensates for the lack of mental abilities of physical strength. This character is more intended for melee damage. If you look at the characteristics, then they have no penalties, with the exception of low percentages of “Luck” and Chi regeneration. But he has a bonus to “Strength” and “Vitality”.

Given the characteristics of the character, it is advisable to choose the class “Mercenary” and “Saboteur”. So the character will be able to reveal his potential on the battlefield.
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Rex.
Rex is a marginal hybrid with an even DNA structure, thanks to which they are perfectly adapted to both physical and mental stress. This character can be considered universal, as it has a very small penalty to Vitality. Therefore, suitable for beginners, while he has a small bonus to “Intelligence”.
Given that Rex is a versatile character, most of the available classes will do. But, the more desirable classes are Psi-Frequency, Commandos, and Metkach.
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Hayla.
The Haila are an advanced self-regenerating anthropomorphic race. Hybrids that genetic mutation has made incredibly strong and hardy. According to the characteristics, it can be attributed to tanks, because of the good parameters for “Vitality”. This allows you to take more damage and stay in combat. But, there are penalties to “Intelligence”, so you will have to use weapons more often.
It is advisable to opt for the Starzh class, since the class is more suitable for the characteristics of the character.
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Fip.
Fip is a race known for exceptionally advanced thinking. Their genius is directly tied to the energy of Qi, enhancing psi abilities. This suggests that he is a kind of magician, where energy has a key feature. In the process of fighting, you will have to stop and replenish energy to continue attacking opponents. If you look at the characteristics, you can see that “Phip” has no penalties to “Strength” and “Vitality”, which makes him the best character for a beginner.









