Iron Harvest 1920 is a diesel punk RTS strategy game where the factions of Polynia, Saxony, Rusivet and Yusonia fight. Players will have to carry out combat operations with infantry, combat ground and air vehicles. For development and construction, in the process of conducting a battle, you need to capture strategic objects and control points. The game was developed by developers from the King Art Games studio, who released the game in 2020.
Faction Saxony, in the game iron harvest 1920.
The plot of the faction of Saxony.
The beginning of the company begins with the memories of General Gunther, the old days of the war. During that period of time, he accompanied Prince Wilhelm during the Saxon offensive against Polania. Saxony suffered great setbacks due to the strong resistance of the Polans, there were so many victims that Prince Wilhelm hated Rusvet even more. Prince Wilhelm after that began to do monstrous things and did not obey orders. According to Gunther’s stories, Wilhelm attacked Rusvet with chlorine gas, and a little later killed Rusvet’s prisoners.
Some time later, Gunther was invited to a meeting with Kaiser Friedrich, who was warned by Olga. Gunther is asked for help, but refuses, as Friedrich had previously made him a scapegoat for Prince Wilhelm’s crimes. However, Gunther agrees to help out of friendship. In the course of helping, Friedrich is killed by Prince Wilhelm and soon takes the wheel of Saxony. Olga did not stand aside and suggested that Gunther run away to the Tesla factory, where there could be a shelter.
When they reach the factory, Olga and Gunther discover that the factory has already been attacked. Gunther finds a way out of a difficult situation and unites with the troops of Polania. Together with the army of Anna and Sikorsky, they manage to repel the forces of Colonel Zubov. At this moment, an alert occurs at the Tesla factory that the Icarus protocol has been launched. This time, three factions, Polania, Rusvet and Saxony, have to unite into one whole at once. As a result, the mechanism was stopped.
Units of the Saxony faction, in the game iron harvest 1920.
All factions have units of several types, infantry, ground vehicles and air vehicles. Almost all infantry units differ only in appearance, the characteristics are almost the same. The cost of the call and a small deviation in the characteristics of the infantry may differ. Military equipment has significant differences, they differ in the range of the shot, the type of shot, the dimensions and the cost of the call. As for the heroes, they are completely different from each other and have a certain contribution to the battlefield.
Heroes of the Saxony faction.
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Prince Wilhelm.
Prince Wilhelm is the prince of Saxony, according to the combat type, he belongs to the combat walking machines. war machine is crammed with sophisticated technology from the Saxon Empire. On the battlefield, it is very effective against any enemy units that wear medium armor or less. It is effective to use in the middle of the battle with the enemy, when there are no vehicles with heavy armor yet. When enemy vehicles with heavy armor appear, Prince Wilhelm can provide good support when attacking together with other vehicles.
You can call on the battlefield for 450 units of iron and 150 units of oil. The health reserve is 3 units out of 5. The attack range, damage, rate of fire is at the level of 3 units out of 5. Equipped with heavy armor, which significantly reduces enemy damage from medium-armed units.
Abilities of the hero Prince Wilhelm.
– “Desolation”.
Allows both handguns to fire in a wide arc. After activation, you need to set the area of \u200b\u200bfire, and then make an attack. The ability is effective against enemy infantry and slightly against military equipment. The closer the attack is made, the higher the damage dealt to the enemy.
– Rocket Shot.
The Rocket Shot ability allows Prince Wilhelm to fire missiles at enemies. After application, you need to specify the place of shelling, after which several rockets will be fired. Rocket shot is effective against most enemy units.
– Imperial bearing. (Passive ability).
Designed to support allied infantry. When any allied infantry is near the hero “Prince Wilhelm”, such infantry cannot be suppressed by the enemy. Very effective in offensive maneuvers and defensive operations.
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“Brunhilde”.
The Brünnhilde is a legendary vehicle with a powerful weapon capable of transporting infantry and thereby increasing combat capability. The Brunhilda is controlled by the Saxon technician Fridat Ruethe. On the battlefield, it is able to withstand most enemy vehicles and infantry. And thanks to the ability, you can hit targets at a certain distance from the car. The health reserve is 1100 units.
You can call on the battlefield for 550 units of iron and 170 units of oil. The firing range is 4 out of 5, which is good enough for a hero. The damage is at around 5 out of 5, with an average rate of fire. Among the shortcomings, one can single out the low speed of movement, which is 1 unit out of 5.
Abilities of the hero “Brunhilda”:
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Artillery shot.
The ability allows Brunnhilde to fire an artillery shot that has a decent attack range. At the same time, when hit, it can cause good damage to enemy vehicles. At the moment of activation, the technique temporarily stops attacking enemy fighters and takes a special position. The machine lowers its hull to the ground, fires an artillery shot and immediately goes into the standard position. The cooldown is 90 seconds.
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Combat posts. (Passive ability).
An infantry detachment can be placed in the Brunnhilde combat vehicle, which can conduct full-fledged shooting. At the same time, such a unit has an increased rate of fire, which increases the effectiveness of defeating enemy units. The effectiveness of defeating enemy units depends on the placed infantry units. For example, armor-piercers will increase the effectiveness of defeating enemy vehicles.
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Repair in battle. (Passive ability).
Thanks to the “Repair in Combat” ability, the vehicle is able to autonomously increase survivability. But, the recovery itself is very slow, when compared with the repair with the help of the “Engineers” detachment. In order for the ability to activate automatically, you need to be in a stationary position. At the same time, the ability to attack enemy units remains.
Fighting vehicles of the Saxony faction, in the game iron harvest 1920.
Combat vehicles can be created in a special “Workshop” building, which must be built by engineers. With the help of combat vehicles, you can significantly change the situation on the battlefield. Since all combat vehicles have armor and good weapons. At the same time, it is necessary to take into account the capabilities of the installed weapons on the machine. This will allow the machine to be more effective in battle.
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PKP EISENHANS.
PKP “EISENHANS” are heavy infantry equipped with medium armor. Armed with an artillery piece that must be deployed before launching attacks. After deployment, the detachment assumes a fixed position, unable to fire at close range. Effectively used as support for fortified positions or when attacking in the second and third rows, behind the backs of comrades. There are only 3 fighters in the squad with a good supply of health.
The health pool is 1050, which is good enough for an infantry unit. You can call for 300 units of iron and 50 units of oil. The firing range is at the level of 4 units out of 5. The speed of movement, damage and rate of fire is 1 unit out of 5, which is very low for an infantry squad. Effective against enemy fighters up to medium armor. There are no special abilities.
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Sd.KS 49 “Grimbart”.
The Sd.KS 49 “Grimbart” is an entry-level fighting vehicle that has a rotary cannon that is effective against infantry and lightly armored vehicles. The summoning cost is 350 iron and 90 oil. Sd.KS 49 “Grimbart” has 1100 health points, which allows you to stay in line for a long time in battles with infantry.
The combat vehicle Sd.KS 49 “Grimbart” moves at a speed of 3 units out of 5. The range of the shot and the rate of fire is 3 units out of 5. The damage is 2 units out of 5, which is not very good when fighting other combat vehicles. On board there is light armor that protects against a variety of infantry guns. In battles, it is effective against enemy infantry and other vehicles with light armor. But, in most cases, it is intended for combat operations with infantry.
Vehicle ability Sd.KS 49 “Grimbart”, “Sweep with fire”.
After activating the “Sweep with Fire” ability, the Sd.KS 49 “Grimbart” can fire continuously from a multi-barrel gun. By activating the ability, you need to select the direction for shooting, after which a short-term attack will be made in the specified area. The ability is effective against infantry and allows you to suppress.
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Sd.KS 78 “Isegrim”.
The Sd.KS 78 “Isegrim” is a walking vehicle that can withstand heavy fire from infantry and lightly armored vehicles. A cannon is installed on board, which is effective against any armor. But, the very effect of defeating enemy vehicles is felt on vehicles up to medium armor. The health reserve is 950 units.
The production cost is 450 iron and 110 oil. Movement speed is 4 units out of 5. Range and damage is 3 units out of 5. Rate of fire is 4 units out of 5, however, there is a cannon on board, not a machine gun. For guns of this type, the reload speed is quite decent. The vehicle has medium armor, which protects well against most infantry and vehicles with light armor.
The ability of the machine Sd.KS 78 “Isegrim”.
- Smoke screen.
After pumping, the ability “Smokescreen” becomes available. When activated, thick smoke appears around the vehicle, which hides allied troops. Hidden troops in the smoke cannot be attacked. While the Smoke Screen ability is active, you can calmly lead units to a safe place or calmly attack enemy units. The smoke screen lasts for about a minute, and it takes 90 seconds to cool down.
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SLL 33 “Erlkonig”.
The SLL 33 “Erlkonig” is an artillery support vehicle with a huge range and high firepower. In order for the machine to be able to fire, it must be deployed and installed in the right place. The health reserve is 750 units, this is not very much for military equipment, however, its main place on the battlefield behind the backs of comrades.
The movement speed is low, only 2 units out of 5. firing range is one of the farthest, 5 units out of 5. damage is 4 units out of 5. rate of fire is low, 2 units out of 5. SLL 33 “Erlkonig” has light armor, which indicates that that the car needs to be guarded by other equipment. Effective against any enemy harrows that are inactive, behind cover, and against bunkers.
The ability of the machine SLL 33 “Erlkonig”, “flare shot”.
Military vehicles SLL 33 “Erlkonig” can conduct reconnaissance of the territory with the help of the ability. After activation, you need to choose the place of the shot and launch a flare. The explored area will be translucent for some time, after the end of the action, the territory will again become hidden by fog.
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SKS 156 Wotan.
SKS 156 “Wotan” is a heavy vehicle designed to fight enemy vehicles of any class. On board is a dual-barreled cannon that deals high damage and is capable of penetrating even heavy armor. The health reserve is 700 units, which does not give a long confrontation. Effectively used as a support for other vehicles, when fighting other enemy vehicles with heavy armor.
The production cost is 525 iron and 160 oil. Movement speed is 3 out of 5. Range and damage is 5 out of 5, but less than the SLL 33 “Erlkonig” gun mount. The rate of fire is 3 units out of 5. ship has heavy armor that can withstand infantry attacks and medium armor weapons.
The ability of the SKS 156 “Wotan”, “Rocket Strike”.
With the help of the Rocket Strike ability, the SKS 156 Wotan has the ability to use missiles on the battlefield. After activation, you need to select a target to launch two missiles at the enemy. The ability to effectively apply against enemy combat vehicles.
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MWF 28 STIEFMUTTER.
MWF 28 “STIEFMUTTER” is a special development of Saxon engineers that manufactures self-guided ground vehicles in the form of a wheel. We can say that the MWF 28 “STIEFMUTTER” is one of the most amazing cars in Saxony. Can deal good damage to any units up to heavy armor, but is very vulnerable to guns that pierce light armor. The health reserve is 900 units.
It can be produced for 475 units of iron and 135 units of oil. The firing range and the rate of fire are at around 3 units out of 5. The damage is 4 units out of 5, which is quite powerful for vehicles of this class. MWF 28 “STIEFMUTTER” releases self-destructing wheels that can interfere with enemy infantry and vehicles. Effective against any enemy armor, but especially effective against infantry and vehicles with light armor. There are no special abilities.
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SKS 300 “KAISER”.
SKS 300 “KAISER” is one of the most heavily armored vehicles of the Saxon Empire, which has very strong weapons on board. The cannon allows you to deal with any heavy enemy vehicles. Thanks to its heavy armor, the SKS 300 “KAISER” is able to hold back an enemy attack on the flank for a long time. Among the shortcomings, one can distinguish a low movement speed and a low rate of fire.
You can produce a car for 735 units of iron and 215 units of oil. The health reserve of the SKS 300 “KAISER” is at a high level, 5 out of 5 units. The firing range is 4 units out of 5. damage is one of the highest among the Saxon vehicles, 5 units out of 5. rate of fire and movement speed is 1 unit out of 5. SKS 300 “KAISER” is effective against enemy vehicles with heavy, and then more low armor.
The ability of the machine SKS 300 “KAISER”.
- Dig in.
Once upgraded, the SKS 300 “KAISER” gains the “Dig in” ability. By activating the ability “Dig in, SKS 300” KAISER “, digs itself into the ground to the side. The dug-in SKS 300 “KAISER” becomes immobile, but it becomes possible to use “Rockets” on the battlefield.