Smalland: Survive the Wilds is a game about small human beings in a dangerous way of insects. Players can survive in different weather conditions, fight against insects, build their own house and create things. There are a decent amount of items in the Smalland game, from clothes to decor elements in the house. As you progress, you will have to achieve technological perfection gradually. Smalland was created by the developers at Merge Games, who managed to provide players with a very impressive product.
Let’s talk about the resources of the Silk Age and their location. New types of resources will make it easier to pass and reach a new development milestone. To start extracting the Silk resource, you first need to create a Flint Shears tool. Since with the help of “Flint Shears” cocoons of spiders are opened. With the help of the collected resources, you can make the best sets of armor.
In the Smalland game, resources are of great importance in character development and achievement in technological development. All resources can be divided into several types: collected resources (these are resources lying on the ground), natural resources (extracted from plants, resources from insects (you can get by defeating an insect) and produced resources. At the same time, food, medicine can be made from the collected resources , weapons, armor, build buildings and machines.
Level 4 resources, “Silk Age”, in the game Smalland.
The Silk Era begins after completing the task from the character Skadi, who will send us to the character Lysander. After a dialogue with Lysandra, the era of silk begins, which is located in her area. Silk will unlock the ability to build new workbenches and produce new weapons. It should be noted that the extraction of the silk resource itself is one of the most difficult. Since it is located in places surrounded by spiders that can attack with poison. And difficult to pass areas surrounded by water, as well as poor visibility at night.

Machines of the silk era, in the game Smalland.
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Loom and spindle.
The loom and spindle is a loom used to process silk and obtain other types of resources. The construction will require 10 units of resin, 10 units of silk, 7 units of processed wood and 2 units of fiber. built machine will provide an opportunity to get the necessary resources to create good sets of armor.
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Mill.
The mill is the largest machine that is designed to grind ingredients into powder. In demand in the later stages of the game to get resources for the production of things. The construction will require 5 units of fiber, 10 units of silk, 20 units of processed wood and 8 units of fiber twine.
Level 4 tool, silk age.
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Flint scissors.

Flint scissors are designed to open the cocoons of spiders from which silk is extracted. Produced in the “Stone-cutting machine” and become for production since the period of the flint era. It can be crafted for 5 Fiber, 5 Resin, 8 Silicon, and 5 Worked Wood. In most cases, this tool is found in the chests at the base, since the silk resource is rarely required.
Weapons of the Silk Age, in the game Smalland.
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Chitin axe.
The Chitin Ax is a melee weapon that deals 20 to 30 slashing damage. There is a 5% chance of landing a critical attack. The stamina cost per attack is 15 units, which is one of the lowest among other weapons. The durability of the Chitin Ax is 272 units, enough for long battles with insects. It can be produced for 3 units of silk thread, 4 units of processed wood and 10 units of chitin.
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Chitin spear.
The Chitin Spear is a melee weapon that deals piercing damage. Capable of dealing 20 to 28 damage. The chance of a critical hit is 5%. For one attack, 25 stamina points are spent, which is a lot for this weapon. Durability is 250 units. Produced in a workbench, for silk thread 3 units, 4 units of processed wood and 12 units of chitin. Despite the high cost of stamina, the chitin spear is used very often.
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Recurve bow.
The recurve bow is a ranged weapon that fires various types of arrows. Deals 23 to 28 damage per attack. Stamina drain is 30 units per second while aiming. Weapons have a movement speed penalty of as much as 60%. Therefore, in the process of movement, it is advisable for the character to hold some other weapon in his hands. Recurve bow is produced in a workbench, for fiber 8 units, silk thread 3 units and processed wood 6 units.

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Poison Mace.
The Poison Mace weapon becomes available for production after building the Loom and Spindle Loom and obtaining the Poison Iron resource. The Poisoned Mace is the first weapon capable of dealing multiple damage, bludgeoning damage, piercing damage, and poison damage. Damage with a blunt attack is from 10 to 16 units, piercing damage from 10 to 16 units, poison damage from 12 to 14 units. At the same time, all available damage is summed up for one attack and is the most powerful weapon in the silk era.
Poison Mace will require a lot of resources to produce, 2 of them can be considered rare. Since 1 piece per 1 insect falls out, while such insects are far from each other. You can produce poisonous iron, insect sting, bark, fiber twine and processed wood in a workbench for resources. After the production of the poisoned club, you can safely put away the Stone Hammer weapon in the warehouse.











