iron harvest 1920 Units of the faction Saxony and an infantry hero

Iron Harvest 1920 is a diesel punk RTS strategy game where the factions of Polynia, Saxony, Rusivet and Yusonia fight. Players will have to carry out combat operations with infantry, combat ground and air vehicles. For development and construction, in the process of conducting a battle, you need to capture strategic objects and control points. The game was developed by developers from the King Art Games studio, who released the game in 2020.

Faction Saxony, in the game iron harvest 1920.

The plot of the Saxony faction.

The beginning of the company begins with the memories of General Gunther, the old days of the war. During that period of time, he accompanied Prince Wilhelm during the Saxon offensive against Polania. Saxony suffered great setbacks due to the strong resistance of the Polans, there were so many victims that Prince Wilhelm hated Rusvet even more. Prince Wilhelm after that began to do monstrous things and did not obey orders. According to Gunther’s stories, Wilhelm attacked Rusvet with chlorine gas, and a little later killed Rusvet’s prisoners.

Some time later, Gunther was invited to a meeting with Kaiser Friedrich, who was warned by Olga. Gunther is asked for help, but refuses, as Friedrich had previously made him a scapegoat for Prince Wilhelm’s crimes. However, Gunther agrees to help out of friendship. In the course of helping, Friedrich is killed by Prince Wilhelm and soon takes the wheel of Saxony. Olga did not stand aside and suggested that Gunther run away to the Tesla factory, where there could be a shelter.

When they reach the factory, Olga and Gunther discover that the factory has already been attacked. Gunther finds a way out of a difficult situation and unites with the troops of Polania. Together with the army of Anna and Sikorsky, they manage to repel the forces of Colonel Zubov. At this moment, an alert occurs at the Tesla factory that the Icarus protocol has been launched. This time, three factions, Polania, Rusvet and Saxony, have to unite into one whole at once. As a result, the mechanism was stopped.

Units of the Saxony faction, in the game iron harvest 1920.

All factions have units of several types, infantry, ground vehicles and air vehicles. Almost all infantry units differ only in appearance, the characteristics are almost the same. The cost of the call and a small deviation in the characteristics of the infantry may differ. Military equipment has significant differences, they differ in the range of the shot, the type of shot, the dimensions and the cost of the call. As for the heroes, they are completely different from each other and have a certain contribution to the battlefield.

Heroes of the Saxony faction.

  • Gunther Von Duisburg.

Günther von Duisburg, a renowned tactician without equal. He is accompanied on his travels by two wolves, Tag and Nakht. The hero Gunther von Duisburg belongs to the infantry and has light armor. Effective in the early stages of the game, when fighting enemy infantry. In the later stages of the game, when the enemy has heavy vehicles, the hero is almost useless. Günther Von Duisburg is capable of fighting and hitting heavy armor on heavy vehicles, but the damage dealt is low for combat vehicles.

You can call on the battlefield for 350 units of iron and 75 oil. The health reserve is 400 units, which is very small for dealing with heavy machines. Firing range, movement speed and damage is 3 units out of 5.

Hero Abilities Gunther Von Duisburg:

– Reconnaissance route.

The “Reconnaissance Route” ability allows you to send Tag or Nakht henchmen to reconnaissance. Wolves calmly overcome the thick of opponents and dispel the fog of war. The ability cooldown is 2 seconds. During reconnaissance, the summoned wolves do not attack.

– Iron Fist.

The hero Gunther Von Duisburg can deal decent damage to the enemy with the help of the Iron Fist ability. To attack, the enemy must be very close to the hero, or the hero must get close for a melee attack. After approaching with an attacked enemy, Gunther charges his fist for a while, and then attacks. The ability is most effective against enemy vehicles in light armor.

– “Leader of the pack.” (Passive ability).

With the help of the “Leader of the Pack” ability, Gunther’s accompanying wolves become attacking. After some time, they appear with the enemy that Gunther attacks, and makes an attack. Summoned wolves on the battlefield are most effective for attacking enemy infantry. Against enemy vehicles, the damage is almost imperceptible.

Infantry troops, in the game iron harvest 1920.

Infantry troops can be hired at the barracks, command center and workshop. In the barracks, simple types of infantry and artillery support are hired. The command center is designed to summon engineers and heroes. Workshop det possibility to call infantry in exo-skeletons.

  • Engineer.

Engineers are designed to erect construction sites, provide fire support, repair military equipment and capture objects. In most cases, engineers are not capable of holding their own against other infantry. Their only equals are enemy medics and engineers. Engineers have 500 health, range 2 out of 5, damage 1 out of 5. Movement speed high 5 out of 5, rate of fire 3 out of 5. Summon cost 150 iron.

Engineer Ability, Battle Cry.

Once upgraded, it allows you to use the Battle Cry ability on the battlefield. By activating the Warcry ability, infantry can increase their rate of fire and become immune to suppression. Effectively used in defense or offensive. Due to the increased attack speed, the health points of enemy infantry are noticeably reduced.

  • Stormtroopers.

Stormtroopers are armed with machine guns and are the standard army of Saxony. The summon price is 225 units. In most cases, attack aircraft are designed to suppress and fight enemy infantry. They have no armor and are effective against unarmored infantry. They can capture key points, factories and siege weapons. It is better to use the squad for its intended purpose and send it to fight the infantry, give the captures to engineers and doctors.

The number of health points is 500 units. The movement speed is high, and the rate of fire is 3 units out of 5. firing range and damage is 3 units out of 5. With such characteristics, it is imperative to take positions behind cover and be under the cover of other infantry.

Stormtrooper ability, Battlecry.

Once upgraded, it allows you to use the Battle Cry ability on the battlefield. By activating the Warcry ability, infantry can increase their rate of fire and become immune to suppression. Effectively used in defense or offensive. Due to the increased attack speed, the health points of enemy infantry are noticeably reduced.

  • Grenade launchers.

Grenade launchers are the same infantry of attack aircraft, only they are additionally armed with grenades and cost more. They do not wear armor and are effective against enemy infantry. The ability to throw grenades can be used against enemy vehicles. Grenade throwers have 500 health. To summon to the battlefield, you need 250 units of iron and 10 units of oil.

Grenade thrower abilities “Battle Cry” and “Grenade”.

– After leveling, it allows you to use the “War Cry” ability on the battlefield. By activating the Warcry ability, infantry can increase their rate of fire and become immune to suppression. Effectively used in defense or offensive. Due to the increased attack speed, the health points of enemy infantry are noticeably reduced.

– The grenade is equally useful on the battlefield against infantry and combat vehicles. The damage is not significant and is rarely used in the case. From the disadvantage it can be noted that the enemy unit can leave the area of ​​the grenade explosion. To apply, you need to specify the place where the grenade was thrown. After using the grenade, it lies on the ground for some time, and then explodes.

  • Armor-piercers.

Armor Piercers are infantry armed with heavy hand cannons that are effective against vehicles and infantry up to medium armor. The price of the call is 275 units of iron and 20 units of oil. The number of health points is 750 units. Movement speed 4 out of 5, rate of fire 3 out of 5. Range is 4 out of 5. Damage is at around 3 out of 5. They have no armor.

In battle, it is better for armor-piercers to be at a distance and behind the fence, under the cover of infantry. When fighting in close combat, defeat can occur, but they can still fight enemy engineers and medics. Effectively used on enemy vehicles with medium armor if there is no 1v1 contact.

Armor Piercing Ability, Battle Cry.

Once upgraded, it allows you to use the Battle Cry ability on the battlefield. By activating the Warcry ability, infantry can increase their rate of fire and become immune to suppression. Effectively used in defense or offensive. Due to the increased attack speed, the health points of enemy infantry are noticeably reduced.

  • Fire taps.

Firesweepers are an infantry unit that carry propane packs. Fire-tappers are effective against enemy infantry and are able to smoke out the enemy from behind cover. Well able to fight in hand-to-hand combat. You can summon Fire Sweepers for 225 Iron and 5 Oil. Fire tapers deal 4 out of 5 damage, which is very good for an infantry unit.

Fire taps ability, Battlecry.

Once upgraded, it allows you to use the Battle Cry ability on the battlefield. By activating the Warcry ability, infantry can increase their rate of fire and become immune to suppression. Effectively used in defense or offensive. Due to the increased attack speed, the health points of enemy infantry are noticeably reduced.

  • Machine gunners.

Machine gunners are ranged infantry armed with machine guns that are very effective against enemy infantry. The summon price is 275 units, health reserve is 500 units. movement speed and the rate of fire is at the level of 4 units out of 5. The firing range is 3 units out of 5. Damage is 2 units out of 5. The amount of damage is not much, but the high rate of fire closes the disadvantages of dealing damage.

Machine gun fighters are only good against infantry that has no armor. Great for supporting allies. When enemy vehicles appear, it is better to take machine gunners to the base and later use them to capture factories. The desired place for an attack by enemy infantry is in the area of  bhidden.

Heavy Ability, Battle Cry.

Once upgraded, it allows you to use the Battle Cry ability on the battlefield. By activating the Warcry ability, infantry can increase their rate of fire and become immune to suppression. Effectively used in defense or offensive. Due to the increased attack speed, the health points of enemy infantry are noticeably reduced.

  • Medics.

Medics are a support unit designed to restore the health of infantry in battle. According to the characteristics they are similar to engineers, weak in battles. Unlike engineers, the cost of summoning is only 100 units of iron and 10 units of oil. Due to the low cost, a detachment of medics can be used to capture enemy factories. Medics have 500 health, 1 cell out of 5. Movement speed is 4 out of 5. Attack range is 2 out of 5, and damage is 1 out of 5. Fire rate is 3 out of 5. Medics have no armor and are effective against units without armor.

Medical ability, “First-aid post”.

After leveling up in combat, by capturing factories, combat, and other means, medics gain an ability. With the help of the ability of doctors, you can build field medical centers where you can restore the health of the infantry. In order for the medical center to work, one group of doctors must be placed in it.

Conclusion on infantry troops.

The main and most important value, the infantry, performs at the very beginning of the game. In the beginning, the important points will be the capture of factories and holding positions. It is during this period of time that the infantry can determine the future of the battle. Since from the capture of important factories and points the army will develop faster and the call for more powerful weapons. For the later period of the game, heavy vehicles are more suitable, which will make it possible to push through the enemy defenses. Infantry in the later stages of the game plays the role of support.