Hello dear friends! More recently, the Outriders game was released, somewhat similar to The Division. And at first sight it made a lot of positive impressions. Outriders is an AAA shooter by People Can Fly.
At the moment, there are 4 classes of heroes in the game with 3 branches of development. Moreover, each branch gives its own characteristics of combat. And you can pump the hero up to level 30, for which you can get 20 pumping points. It is important to correctly distribute development points, since it will not work to pump all directions.

Each hero class has 3 branches of development. The first, upper tree, allows you to increase your weapon damage. The second branch, or which is in the middle, increases survival. And the third branch increases the anomalous strength.
The player can create a balanced hero and distribute all available pumping points between all three branches. In this case, the hero will receive some priorities, but the hero will not be the most effective. Since all the coolest bonuses become available at the last stages of development.
At the beginning of the game, a beginner may be faced with basic questions regarding character leveling. Since the existing branches significantly affect the process of passing the game and the use of tactical actions on the battlefield.
Review of the Technomancer hero.

The Technomancer is a ranged hero that is great as support. And abilities allow you to increase survivability on the battlefield, as the health supply is replenished from enemies. This hero is ideal for beginners when playing alone or with friends. This class is the only one that has the ability to heal health to allies.
A more suitable branch for pumping Technomancer is the first, as it allows you to increase weapon damage. Considering the fact that thanks to the weapon “Technomancer” increases the reserve of health, pumping becomes very effective.
In addition, the starting weapon damage bonus begins to operate from 18 meters. When pumping the first branch, this range decreases. As a result, “Technomancer” can inflict decent damage at a closer distance of up to 12 meters.

Another nice feature is its ability to use sniper rifles on the battlefield. Thanks to which you can hit opponents from a safe distance and cause decent damage. Some opponents are killed by one headshot.
Highlights in leveling Technomancer.
When the “Plague” branch is pumped, the hero’s damage, which is inflicted with the help of weapons, increases. Such as sniper rifles and assault rifles. The game will have to focus on tactical moments based on a ranged attack.
The Technoshaman branch is designed to enhance the abilities and skills that need to be activated. For example, such a skill can be a turret, freeze and heal. This allows you to fight with opponents in a different way, since the main tactic will be a game of skills.













