World of Tanks Steel Hunter 2022 Guide Beowulf what to download

Hello dear friends! In 2022, the developers of World of Tanks released a new update introducing new content to the Steel Hunter special mode. In the new update, players can play on the new Firnulfir map and new tanks. In total, 3 tanks appeared in Steel Hunter – these are Beowulf from Sweden, Bái Láng (China) and Huragan (Poland). Each tank has its own unique abilities and combat tactics.

About the special mode “Steel Hunter”.

In the Steel Hunter 2020 game event, players can fight other players on special maps. In the process of game combat, pump your war horse, that is, a tank. To pump modules for a tank, you need to collect supplies dropped from a cargo plane or supplies located in different parts of the map on the territory. And also deal damage to enemies and collect trophies from them.

Each tank from the presented tanks has its own special qualities and advantages on the battlefield. The important points in the victory are pumpable modules, they can change the tactics of combat. To survive and get into the top three fighters, you will have to study the strengths and weaknesses of the existing tanks.

Features of the Swiss tank Beowulf.

Playing the Beowulf tank became possible in 2022, with the advent of a new update. His abilities brought a different perspective to close range fights. If earlier heavy tanks had an interest in butting armor in a frontal skirmish, then Beowulf has the ability for this. Beowulf resembles a medium and heavy tank, depending on the level of modules.

Video with Beowulf in Steelhunter

Medium tank branch Beowulf.

  • 1 level. Engine pumping.

At the first stage of pumping, we are offered to choose the type of engine. One gives 1320 hp. and a speed of 48 kilometers per hour, and the second 1080 hp. with acceleration up to 58 kilometers per hour. As for the engine, it can be said that it is better to pump the first one with increased power. At the moment, Steel Hunter has 3 maps and two of them with large reliefs. Even with good power, Beowulf climbed some of the slides with difficulty. We advise you to pump power during any further assembly of modules.

  • Level 2. Radar.

The radar allows you to detect enemies and supplies at a great distance. Here you need to understand what intelligence is needed on the battlefield. The first option gives 250 meters of vision with a cooldown of 20 seconds. second radar has a range of 450 meters at a time in 30 seconds. largest viewing radius is certainly good, but the opponents do not stand still. You choose, we recommend the first version of the radar.

  • 4th level. About weapons.

Depending on the desire and tactics of combat, you can choose a standard gun or a gun with a drum loading mechanism. At level 4, a cannon without a drum is quite suitable. Since the rate of fire is enough. In addition, the spread of the gun is the most comfortable. The drum at level 4, in this regard, noticeably loses.

A level 4 drum is good if the distance to the enemy tank is average. In this case, the enemy tank is occupied by another enemy tank. In this regard, everything is simple, we scatter shells into both tanks and bring down for supplies. Well, or you can wait for reloading and still throw shells, waiting for the remaining enemy.

  • 5-6 level. About the armor of the Beowulf hulls.

When pumping modules for a medium tank, Beowulf’s durability points increase significantly up to 2700 HP. It should be noted that the thickness of the armor will not be significant. And this suggests that it will be difficult for Beowulf to stand up to heavy loads in close combat. In the configuration of a medium tank, it is desirable to keep some distance in a firefight with opponents. But, in most cases, fights take place at close range.

As for the containment of enemy shells by armor, for some reason, in my case, they pierced almost everything. At the time when he himself fought against Beowulf, the shells did not penetrate constantly. The tower in the middle configuration is normal, it is 150 units. Although other tanks are able to penetrate the Beowulf turret in the middle configuration.

  • 7th level. The best weapons.

A choice of 3 guns is given, 1 of the guns is issued for the selected tower. With an average configuration, you can choose a drum or a gun. gun will be more comfortable at close and medium range with a spread of 36 meters. In addition, it has high penetration and damage, the base projectile penetrates 260 mm armor and deals 490 damage per shot. drum in this case noticeably loses.

Conclusion about pumping in the middle configuration.

The tank is certainly not very armored, but it has a good amount of hit points. And it is the strength points that can play a decisive role at the end of the battle. Since there is a greater probability of surviving. mobility of the tank does not drop noticeably if an engine with increased power was selected at the beginning of the upgrade. gun is also quite comfortable for medium-range combat. True, there are moments with armor, you have to hide the body.

Heavy tank branch Beowulf.

From 1 to 4, we pump the level as indicated above. Big changes in the game will not be reflected, except in terms of the engine. However, for a heavy load, an engine with good power is better. After level 4, a big difference from the average tank stands out armor and guns. The tank in the heavy branch is good for battle, but you need to get used to playing with the drum. In some cases, at the end of the game, the drum can noticeably lose to an opponent with a cannon.

5-6 level. Hull and tower.

The armor is certainly good, but the strength is noticeably less than in the medium tank branch. In the frontal projection of the hull, the armor will be 120 mm, and the armor in the forehead of the turret will be as much as 200 mm with good angles. There are only 2200 points of durability. At the end of the game, durability can be good for the duration of the fight. In addition, the tower provides access to two reels to choose from.

Therefore, if you do not like the drum, then it is better to install a module for completing a medium tank. In this case, the frontal armor in the turret will be 150 mm and will add additional durability points, 1000 units. As a result, the tank will have a total safety margin of 2400 units. Let’s just say that durability is more useful in the late game. Since in some cases, opponents can shoot improved projectiles, due to the lack of basic projectiles.

7th level. The best weapons.

When equipped in a heavy tank, the turret opens two drum guns to choose from. If you know how to play with drums, then there are plenty to choose from. The guns are good in terms of penetration and damage, but the spread is not very good. You have to aim for a long time or stay at medium and close range, which is not always beneficial.

  • The first gun.

The first gun has fewer shells. But it gives a good one-time damage of 650 units, with armor penetration of 250 mm. In addition, improved shells penetrate 310 mm of armor, with a one-time damage of 490 points. At the moment, improved projectiles have the best performance in the game, in terms of penetration and damage. only drawback is the spread, which is 0.45 mm per 100 m.

  • Second gun.

We can say that it is more balanced, unlike the first gun. Since there is one more shell in the drum. The base projectile pierces 250 mm of armor and deals 440 damage per hit. improved projectile penetrates 310 mm of armor and deals 330 damage. dispersion is much more comfortable than the first gun, it is 0.38 mm per 100 meters. speed of information allows you to conduct aimed shooting at an average distance.

Conclusion on pumping Beowulf.

Armor allows you to hold back most projectiles. Although there are cases when enemy tanks manage to break through the frontal armor. At the same time, the tank is in the heavy branch, a little clumsy and can not quickly climb all the hills. It is very difficult to play in the yellow zone, you have to immediately go to a safe area. And yet, it is better not to travel to open areas, the Beowulf territory is located among the city streets.

Beowulf tank abilities.

  • Ring of fire.

When activated, creates a ring of fire around the player’s vehicle. Which deals damage and reduces the mobility of enemy vehicles in the area of ​​​​its effect. The ability is most effective in urban environments where enemy vehicles cannot quickly turn around. Works well when you need to catch a fleeing enemy.

The ability can be used defensively. But from the ability of Bái Láng – Fighting robot, not very much, only 25 units of strength are taken away from the robot.

  • Adaptive armor.

By activating, the tank can instantly restore some of the vehicle’s durability. During the duration of the ability, all damage received from projectiles and combat skills will be accumulated in order to be converted into durability points. At the end of the ability, it will restore a certain amount of durability to the player’s vehicles and allies in a limited radius, the value of which depends on the damage received.

It is advisable to start using at the beginning of the battle with the enemy. Since there is a gradual accumulation of points from the damage received. In addition, it may happen that the machine will have time to destroy before the moment of repair arrives. The only tricky point is that with strong armor, recovery points may be less due to unpierced armor.