In Mount & Blade, the Aserai peoples are the ancestors of the Sarranid Sultanate. During the collapse of the empire, their people decided to join forces and retain the territories on which they were, but under their own banners. The leader was chosen Banu Ulyan, who is the richest and most influential among them.
They are famous for their warriors on horseback. On their lands there are legends that their babies are born right in the saddle. Riding troops can be equipped with Camels, which have the largest health reserve.
The army of Acerai.
– In the melee infantry there are three fighters Tribal Warrior, Skirmisher, Guard. Each has its own characteristics and is different from each other.
Warrior Tribal Warrior.
Melee warrior. It has 100 health and 19 defense. Movement speed is 78 points. And in the squad there may be 21 fighters.
This is a melee infantryman who has three types of weapons:
The first type of equipment is Spear. Standard set of equipment.
- Equipped with Southern Spear weapons to fight the Cavalry. The length of the attack of this weapon is 186 centimeters and deals damage of 30 units per hit.
- Melee weapons for attacks against the infantry “Flyssa” saber. The length of the weapon is 87 centimeters and deals one-time damage of 52 units, and the attack speed is about 96 units.
- Equipped with a “Round Shield” shield. Shield defense indicators are 15 units, and its strength is 120 units. The shield only covers half the fighter.
The second type of equipment is Shield. The characteristics of the fighter in defense and health do not change.
- Gives an improved shield “Desert Oval Shield”, which closes the fighter almost in full growth. Protection is 15 units, and the strength of the shield is 180 units.
- Melee weapons for attacks against the infantry “Flyssa” saber. The length of the weapon is 87 centimeters and deals one-time damage of 52 units, and the attack speed is about 96 units.
The third type of equipment is Mace. The characteristics of the fighter in defense and health do not change.
- Armed with a Southern Mace mace. The length of the weapon is 76 centimeters and deals one-time crushing damage of 90 units.
- Equipped with a “Round Shield” shield. Shield defense indicators are 15 units, and its strength is 120 units. The shield only covers half the fighter.
Warrior Skirmisher.
Melee warrior with the ability to attack in the middle distance. It has 100 health and 13 defense. Movement speed is 78 points. And in the squad there may be 16 fighters. In this type, the fighter wears 4 types of weapons.
You can install equipment of three types on it.
The first type of equipment is Spear. Standard set of equipment.
- Melee weapons for attacks against the infantry “Flyssa” saber. The length of the weapon is 87 centimeters and deals one-time damage of 52 units, and the attack speed is about 96 units.
- Equipped with Southern Spear weapons to fight the Cavalry. The length of the attack of this weapon is 186 centimeters and deals damage of 30 units per hit.
- Gives an improved shield “Desert Oval Shield”, which closes the fighter almost in full growth. Protection is 15 units, and the strength of the shield is 180 units.
- Spears of “Javelins”. They can be throwing at an average distance of 4 shots. Deals 58 damage per hit. And it can also be used as a regular soot, while the damage is reduced and causes 30 units. The length of the spear is 72 centimeters.
The second type of equipment is Additional Javelins. Gives additional projectiles for a throwing spear.
- Spears of “Javelins”. They can be throwing at an average distance of 10 shots. Deals 58 damage per hit.
And it can also be used as a regular soot, while the damage is reduced and causes 30 units. The length of the spear is 72 centimeters.
The third type of equipment Jereeds. Allows the warrior to wear advanced throwing spears.
- Spears of “Jereeds”. They can be throwing at an average distance and inflict 70 units. Ammunition for 8 shots.
It can be used as a regular spear. The length of the spear is 108 centimeters and deals 35 damage.
- Gives an improved shield “Desert Oval Shield”, which closes the fighter almost in full growth. Protection is 15 units, and the strength of the shield is 180 units.
- Melee weapons for attacks against the infantry “Flyssa” saber. The length of the weapon is 87 centimeters and deals one-time damage of 52 units, and the attack speed is about 96 units.
Warrior Guard.
This is a warrior with increased attack and damage, who owns two-handed weapons. Has a health reserve of 100 units and protection for 15 units. Movement speed is 79 units. There can be 16 fighters in a squad.
You can install equipment of three types on it.
The first type of equipment is Bardiche. In this type of equipment is equipped with only one weapon, but with increased damage.
- Armed with a “Bardiche” halberd. One-time damage deals 145 units. The length of the weapon is 132 centimeters.
The second type of equipment is Improved Armor. This improvement affects the defense, which is 24 units.
- Armed with a Tabar. The length of the weapon is 114 centimeters and deals one-time damage of 107 units.
The third type of equipment Jereeds. Allows the warrior to wear advanced throwing spears. Protection thus becomes the standard 15 units.
- Spears of “Jereeds”. They can be throwing at an average distance and inflict 70 units. Ammunition for 4 shots.
- Armed with a Tabar. The length of the weapon is 114 centimeters and deals one-time damage of 107 units.
– In the ranged infantry, there are two types of squad Archer and Veteran to choose from.
Ranged Warrior “Archer”.
Fighter class, ranged. Has 100 health and 12 defense. Movement speed is 75 units. A squad can have up to 14 fighters.
The first type of equipment is Improved Armor.
- Armed with a bow “Hunting Bow”. One-time damage is 42 units with ammunition for 15 shots. The accuracy is 89 units.
- Melee weapons for attacks against the infantry “Flyssa” saber. The length of the weapon is 87 centimeters and deals one-time damage of 52 units, and the attack speed is about 96 units.
The second type of equipment is Short Bow. Allows you to wear a more powerful bow, but reduced protection to 3 units.
- Armed with a bow “Short Bow”. One-time damage is 49 units with ammunition for 25 shots. The accuracy is 91 units.
- Melee weapons for attacks against the infantry “Flyssa” saber. The length of the weapon is 87 centimeters and deals one-time damage of 52 units, and the attack speed is about 96 units.
The third type of equipment is Additional Arrows. This improvement increases the number of shells by 40 pieces, but at the same time the protection is reduced to 3 units.
- Armed with a bow “Hunting Bow”. One-time damage is 42 units with ammunition for 40 shots. The accuracy is 89 units.
- Melee weapons for attacks against the infantry “Flyssa” saber. The length of the weapon is 87 centimeters and the attack speed is about 96 units, deals one-time damage of 52 units.
Ranged Warrior “Veteran”.
He is a heavy rifle fighter. The health stock is 100 units, and the defense is 32 units. Movement speed of 75 units. The platoon may contain up to 10 fighters.
The first type of equipment is “Spear”. Standard set of equipment.
- Armed with a bow “Recurve Bow”. Allows damage to 56 units with an accuracy of 93 units. The stock of shells is 25 pieces.
- Melee weapons “Kaskara”. Deals 66 damage per hit. The length is 93 centimeters.
- Two-handed spear “Bamboo Spear”. The length of the weapon is 184 centimeters and deals one-time damage of 28 units. Ideal against melee cavalry.
The second type of equipment is “Shield”. The upgrade removes the spear and adds a shield in its place.
- Armed with a bow “Recurve Bow”. Allows damage to 56 units with an accuracy of 93 units. The stock of shells is 25 pieces.
- Equipped with a “Round Shield” shield. Shield defense indicators are 15 units, and its strength is 120 units. The shield only covers half the fighter.
- Melee weapons “Kaskara”. Deals 66 damage per hit. The length is 93 centimeters.
The third type of equipment is “Stronger Bow”. Improvement allows you to wear improved bow.
- Improved heavy bow “Composite Bow”. With the help of this bow, the fighter begins to inflict damage at 62 points per accurate shot. The accuracy is 95 units. Ammunition for 25 shots.
- Melee weapons “Kaskara”. Deals 66 damage per hit. The length is 93 centimeters.
– Horse troops cavalry has two types of fighters “Beduin” and “Mamluke”.
As in other troops can wear three types of equipment.
Cavalry “Beduin”.
This is a universal fighters on horseback. Which can carry melee weapons and weapons for attacks at medium distances. Have a health reserve of 100 units and 15 defense units. movement speed 74 units. A squad can have up to 9 fighters.
The first type of equipment is “Additional Jereeds”. Allows the fighter to be flexible in terms of weapons.
- Armed with a spear “Southern Long Spear”. This weapon deals 29 damage. The length of the weapon is 199 centimeters.
- The riding horse “Mahasan”. It is standard without reservation. Health is 180 units. Movement speed 216 units.
- Melee weapons “Scimmitar”. Can deal 69 damage. The length of the weapon is 103 centimeters.
- Spears of “Jereeds”. They can be throwing at an average distance and inflict 70 units. Ammunition for 8 shots.
The second type of equipment is “Shield”. The upgrade adds a shield and reduces the number of Jereeds shells by 4.
- Spears of “Jereeds”. They can be throwing at an average distance and inflict 70 units. Ammunition for 4 shots.
- Melee weapons “Scimmitar”. Can deal 69 damage. The length of the weapon is 103 centimeters.
- Armed with the spear “Southern Long Spear”. This weapon deals 29 damage. The length of the weapon is 199 centimeters.
- The riding horse “Mahasan”. It is standard without reservation. Health is 180 units. Movement speed 216 units.
- Equipped with a “Bound Adarga” shield. The armor is 5 units, and the strength is 120 units.
The third type of equipment is “Camal”. Allows you to equip a riding camel for a horse seat.
- Armed with a spear “Southern Long Spear”. This weapon deals 29 damage. The length of the weapon is 199 centimeters.
- Melee weapons “Scimmitar”. Can deal 69 damage. The length of the weapon is 103 centimeters.
- Spears of “Jereeds”. They can be throwing at an average distance and inflict 70 units. Ammunition for 4 shots.
- Riding animal camel “Husnphree”. Strength is 280 units. Speed 194 units. The camel fighter is higher than on the horse, this gives some advantage from melee weapons. Which may not reach the fighter.
Cavalry “Mamluke”.
This cavalry has a strength of 100 health units and 32 defense units. Travel speed without a riding horse is 75 units. A squad can have up to 7 fighters. This is a well-armored cavalry. Protection is at a decent level for a fighter and a horse riding horse.
The first type of equipment is “Barding”.
- Armored Mounted Horse “Barb Horse”. The strength of the horse is 215 health units. Movement speed 203 units. As well as protection of 33 units. This is the only horse at Aserai, this is the only horse that has good protection.
- Equipped with a “Bound Adarga” shield. The armor is 5 units, and the strength is 120 units.
- Melee weapons “Heavy Scimitar”. The length of the weapon is 98 centimeters. Can deal damage of 79.
- Armed with a spear “Bamboo Spear”. The length of the weapon is 184 centimeters and deals one-time damage of 28 units.
The second type of equipment is “Hunting Bow”. Improves a mounted fighter in a ranged army. But removes the reservation from the horse.
- Armed with a bow “Hunting Bow”. One-time damage is 42 units with ammunition for 25 shots. The accuracy is 89 units.
- Equipped with a “Bound Adarga” shield. The armor is 5 units, and the strength is 120 units.
- Melee weapons “Heavy Scimitar”. The length of the weapon is 98 centimeters. Can deal damage of 79.
- Riding animal horse “Barb Horse”. The strength of the horse is 215 health units. Movement speed 203 units.
The third type of equipment is “Lance”.
- Equipped with a “Bound Adarga” shield. The armor is 5 units, and the strength is 120 units.
- Armed with a spear “Southern Heavy Lance”. This weapon deals 25 damage. The length of the weapon is 209 centimeters.
- Melee weapons “Heavy Scimitar”. The length of the weapon is 98 centimeters. Can deal damage of 79.